Olympia G4 turn 433 Report for Romans [qt5].

Season "Fierce winds", month 1, in the year 55.

Rules The Olympia Times
Game totals: Players: 13 Controlled units: 424 Other units: 3,873 Faction [qt5] rank ------------- ---- Characters: 3 13th Men: 27 11th Gold: 428 13th Land controlled: 0 11th Skills known: 18/74 13th Spells known: 10/79 13th Provinces visited: 9/14,914 13th Noble points: 67 (0 gained, 0 spent) The next NP will be received at the end of turn 440. The next five nobles formed will be: 7415 9731 7307 2250 6653 8 fast study days are left. unit where loyal heal B CA gold peas work sail figh under name ---- ----- ----- ---- - -- ---- ---- ---- ---- ---- ----- ---- 2805 5240 c0 100 0 50 11 14 2 Caesar 5633 5240 o2 100 0 10 293 2805 Jorch 5177 5240 c50 100 0 85 2805 Roman Trader ==== ==== ==== ==== ==== 428 11 14 2 Location Stack -------- ----- Grinter Koddekra's sub continent [cd12] Safepoint [s76] Name of Galley [5240] Caesar [2805] Jorch [5633] Roman Trader [5177] stack total wt walk ride fly ----- -------- ----------- ----------- ----------- 2805 6,129 3,321 3% (2,679) 695% 5633 1,100 250 0% 50 66% 5177 1,229 121 51% (79) 152%

Romans [qt5]


Unclaimed items: qty name weight --- ---- ------ 2,775 gold [1] 0 2 riding horses [52] 2,000 ride 300 5 wood [77] 150 100 stone [78] 10,000

Caesar [2805]


1: Received 2 gold from Garrison [2485]. 2: Received 2 gold from Garrison [2485]. 3: Jorch [5633] stacks beneath us. 3: Roman Trader [5177] stacks beneath us. 3: > claim 1 100 3: Claimed 100 gold. 3: > wait stack 5633 day 4 3: Wait finished: Jorch [5633] is stacked with us. 3: > wait stack 5177 day 4 3: Wait finished: Roman Trader [5177] is stacked with us. 3: > unstack 3: Caesar [2805] unstacks from Garrison [2485]. 3: > move 5240 3: Arrival at Name of Galley [5240]. 3: > sail s 3: Name of Galley [5240] is too overloaded to sail. 3: (ship capacity = 5000, damage = 0, load = 6129) 3: > sail s 3: Name of Galley [5240] is too overloaded to sail. 3: (ship capacity = 5000, damage = 0, load = 6129) 3: > sail s 3: Name of Galley [5240] is too overloaded to sail. 3: (ship capacity = 5000, damage = 0, load = 6129) 3: > sail e 3: No visible east route from Safepoint [s76]. 3: Name of Galley [5240] is too overloaded to sail. 3: (ship capacity = 5000, damage = 0, load = 6129) 3: > sail e 3: No visible east route from Safepoint [s76]. 3: Name of Galley [5240] is too overloaded to sail. 3: (ship capacity = 5000, damage = 0, load = 6129) 3: > sail e 3: No visible east route from Safepoint [s76]. 3: Name of Galley [5240] is too overloaded to sail. 3: (ship capacity = 5000, damage = 0, load = 6129) 3: > sail e 3: No visible east route from Safepoint [s76]. 3: Name of Galley [5240] is too overloaded to sail. 3: (ship capacity = 5000, damage = 0, load = 6129) 3: > sail e 3: No visible east route from Safepoint [s76]. 3: Name of Galley [5240] is too overloaded to sail. 3: (ship capacity = 5000, damage = 0, load = 6129) 3: > sail e 3: No visible east route from Safepoint [s76]. 3: Name of Galley [5240] is too overloaded to sail. 3: (ship capacity = 5000, damage = 0, load = 6129) 3: > sail e 3: No visible east route from Safepoint [s76]. 3: Name of Galley [5240] is too overloaded to sail. 3: (ship capacity = 5000, damage = 0, load = 6129) 3: > sail e 3: No visible east route from Safepoint [s76]. 3: Name of Galley [5240] is too overloaded to sail. 3: (ship capacity = 5000, damage = 0, load = 6129) 3: > sail e 3: No visible east route from Safepoint [s76]. 3: Name of Galley [5240] is too overloaded to sail. 3: (ship capacity = 5000, damage = 0, load = 6129) 3: > sail e 3: No visible east route from Safepoint [s76]. 3: Name of Galley [5240] is too overloaded to sail. 3: (ship capacity = 5000, damage = 0, load = 6129) 3: > sail e 3: No visible east route from Safepoint [s76]. 3: Name of Galley [5240] is too overloaded to sail. 3: (ship capacity = 5000, damage = 0, load = 6129) 3: > sail e 3: No visible east route from Safepoint [s76]. 3: Name of Galley [5240] is too overloaded to sail. 3: (ship capacity = 5000, damage = 0, load = 6129) 3: > sail e 3: No visible east route from Safepoint [s76]. 3: Name of Galley [5240] is too overloaded to sail. 3: (ship capacity = 5000, damage = 0, load = 6129) 3: > sail e 3: No visible east route from Safepoint [s76]. 3: Name of Galley [5240] is too overloaded to sail. 3: (ship capacity = 5000, damage = 0, load = 6129) 3: > use 614 9: Defense rating raised 3 to 86. 10: > use 616 16: Attack rating raised 10 to 111. 17: > use 614 23: Defense rating raised 5 to 91. 24: > use 616 30: Attack rating raised 3 to 114. 30: Paid maintenance of 54 gold. Location: Name of Galley [5240], in Safepoint [s76], in province Koddekra's sub continent [cd12], in Grinter Loyalty: Contract-0 Stacked over: Jorch [5633] Roman Trader [5177] Health: 100% Combat: attack 114, defense 91, missile 0 behind 0 (front line in combat) Break point: 50% Skills known: Shipcraft [600] Sailing [601], apprentice Shipbuilding [602], apprentice Combat [610] Defense [614], apprentice Swordplay [616], journeyman Weaponsmithing [617], apprentice Forestry [700] Harvest lumber [702], apprentice Partially known skills: Fishing [603], 7/14 Inventory: qty name weight --- ---- ------ 50 gold [1] 0 11 workers [11] 1,100 cap 1,100 (1,1,0) 2 soldiers [12] 200 cap 200 (5,5,0) 14 sailors [19] 1,400 cap 1,400 (1,1,0) 1 riding horse [52] 1,000 ride 150 ====== 3,700 Capacity: 0/2,950 land (0%), 2,800/150 ride (1866%)

Jorch [5633]


1: > public 1: Received 100 CLAIM gold. 1: > sell 94 30 4 1: Try to sell 30 woven baskets [94] for 4 gold each. 1: Sold six woven baskets [94] to Safepoint [s76] for 24 gold. 1: > sell 95 0 1: Cleared pending sell for clay pot [95]. 1: > sell 77 0 1: Cleared pending sell for wood [77]. 1: > make 94 2 1: Sold one woven basket [94] to Safepoint [s76] for 4 gold. 1: Received 2 gold from Garrison [2485]. 2: Made two woven baskets. 2: Sold one woven basket [94] to Safepoint [s76] for 4 gold. 2: Received 2 gold from Garrison [2485]. 3: > stack 2805 3: Jorch [5633] unstacks from Garrison [2485]. 3: Jorch [5633] stacks beneath Caesar [2805]. 3: Caesar [2805] unstacks from Garrison [2485]. 3: Arrival at Name of Galley [5240]. 3: > study 820 3: Study Weather magic for seven days. 9: Learned Weather magic [820]. 9: Maximum aura now 10. 10: > study 825 10: Instruction in [825] is not available here. 10: > use 614 16: Defense rating raised 1 to 107. 17: > use 614 23: Defense rating raised 1 to 108. 24: > use 614 30: Defense rating raised 2 to 110. Location: Name of Galley [5240], in Safepoint [s76], in province Koddekra's sub continent [cd12], in Grinter Loyalty: Oath-2 Stacked under: Caesar [2805] Health: 100% Combat: attack 80, defense 110, missile 0 behind 0 (front line in combat) Break point: 50% Current aura: 10 Maximum aura: 10 Skills known: Shipcraft [600] Combat [610] Survive fatal wound [611] Defense [614], journeyman Magic [800] Meditate [801], apprentice Perform common tasks for gold [802], apprentice Appear common [803], apprentice View current aura level of others [804], apprentice Heal [805], apprentice Weather magic [820] Gatecraft [860] Detect gates [861], apprentice Jump through gate [862], apprentice Inventory: qty name weight --- ---- ------ 293 gold [1] 0 1 riding horse [52] 1,000 ride 150 ====== 1,000 Capacity: 0/250 land (0%), 100/150 ride (66%) Pending trades: trade price qty item ----- ----- --- ---- sell 4 22 woven basket [94]

Roman Trader [5177]


1: > sell 94 30 4 1: Try to sell 30 woven baskets [94] for 4 gold each. 1: Sold two woven baskets [94] to Safepoint [s76] for 8 gold. 1: > make 94 2 1: Sold one woven basket [94] to Safepoint [s76] for 4 gold. 1: Received 2 gold from Garrison [2485]. 2: Made two woven baskets. 2: Sold one woven basket [94] to Safepoint [s76] for 4 gold. 2: Received 2 gold from Garrison [2485]. 3: > stack 2805 3: Roman Trader [5177] unstacks from Garrison [2485]. 3: Roman Trader [5177] stacks beneath Caesar [2805]. 3: Caesar [2805] unstacks from Garrison [2485]. 3: Arrival at Name of Galley [5240]. 3: > study 631 3: Paid 100 gold to begin study. 3: Study Petty thievery for seven days. 10: > study 631 10: Study Petty thievery for seven days. 16: Learned Petty thievery [631]. 17: > use 615 23: Missile rating raised 3 to 77. 24: > use 615 30: Missile rating raised 4 to 81. Location: Name of Galley [5240], in Safepoint [s76], in province Koddekra's sub continent [cd12], in Grinter Loyalty: Contract-50 Stacked under: Caesar [2805] Health: 100% Combat: attack 80, defense 80, missile 81 behind 0 (front line in combat) Break point: 50% Skills known: Combat [610] Survive fatal wound [611] Archery [615], journeyman Stealth [630] Petty thievery [631], apprentice Construction [680] Stone quarrying [682], apprentice Trade [730] Find tradegood for sale [732], apprentice Find market for tradegood [733], apprentice Inventory: qty name weight --- ---- ------ 85 gold [1] 0 1 riding horse [52] 1,000 ride 150 3 tea [b438] 129 ====== 1,129 Capacity: 129/250 land (51%), 229/150 ride (152%) Pending trades: trade price qty item ----- ----- --- ---- sell 7 3 clay pot [95] sell 4 26 woven basket [94]

Koddekra's sub continent [cd12], swamp, in Grinter, civ-2


0: Garrison [6298], garrison, with ten soldiers guards Koddekra's sub 0: continent [cd12]. 30: It has stopped raining. Province controlled by Moonmoth Municipality [2550], castle, in Grinter [ca23] Ruled by Nosferati [1926], duke Routes leaving Koddekra's sub continent: North, mountain, to Koddekra's sub continent [cc12], 10 days East, swamp, to Koddekra's sub continent [cd13], 14 days South, to Ocean [cf12], Great Sea, impassable West, to Ocean [cd11], Great Sea, impassable Inner locations: Safepoint [s76], port city, 1 day Ancient battlefield [z186], battlefield, 1 day Seen here: Garrison [6298], garrison, on guard, with ten soldiers

Safepoint [s76], port city, in province Koddekra's sub continent [cd12]


0: Garrison [2485], garrison, with 59 pikemen guards Safepoint [s76]. 1: Safepoint [s76] bought two woven baskets [94] from Roman Trader [5177] 1: for 8 gold. 1: Safepoint [s76] bought six woven baskets [94] from Jorch [5633] for 1: 24 gold. 1: Safepoint [s76] bought one woven basket [94] from Jorch [5633] for 1: 4 gold. 1: Safepoint [s76] bought one woven basket [94] from Roman Trader [5177] 1: for 4 gold. 2: Safepoint [s76] bought one woven basket [94] from Jorch [5633] for 2: 4 gold. 2: Safepoint [s76] bought one woven basket [94] from Roman Trader [5177] 2: for 4 gold. 3: Caesar [2805], with 11 workers, two soldiers, 14 sailors, one riding 3: horse, entered Name of Galley [5240], accompanied by: 3: Jorch [5633], conjurer, with one riding horse 3: Roman Trader [5177], with one riding horse Routes leaving Safepoint: South, to Ocean [cf12], Great Sea, 1 day West, to Ocean [cd11], Great Sea, 1 day Out, swamp, to Koddekra's sub continent [cd12], 1 day Cities rumored to be nearby: Aldmead [n77], in Forest [cc09], safe haven Skills taught here: Shipcraft [600], Combat [610], Stealth [630], Construction [680], Magic [800], Weather magic [820] Market report: trade who price qty wt/ea item ----- --- ----- --- ----- ---- buy s76 4 30 1 woven baskets [94] buy s76 2 100 2 fish [87] sell s76 50 10 100 pitch [261] Inner locations: New temple [7344], temple, defense 10 Seen here: Garrison [2485], garrison, on guard, with 59 pikemen Ships docked at port: Name of Galley [5240], galley, 122% loaded, defense 20, owner: * Caesar [2805], with 11 workers, two soldiers, 14 sailors, one riding horse, accompanied by: * Jorch [5633], conjurer, with one riding horse * Roman Trader [5177], with one riding horse

Lore sheets


Petty thievery [631] -------------------- Usage: USE 631 Time: seven days The skill of the common burglar, 631 allows a thief to work a city for gold. The thief may pick pockets, steal from merchants in the market, enter homes in search of loot, or deceive townsfolk into parting with their gold with confidence games. 631 may only be used in a city, where there are many opportunities for the petty thief. Since reports of thievery tend to make the city residents tense and alert, 631 may only be used once per month in each city. A thief will earn between 50 and 150 gold for each successful use of 631. There is a 5% chance that instead of obtaining gold, the thief will be caught and beaten, and receive a 5-15 point health loss. The amount of gold the thief obtains from the city is deducted from the city's tax base for the month. Cities which have recently been pillaged offer no opportunities for petty thievery, as the residents have already been stripped of their valuables, and are wary of strangers.

Order template


begin qt5 "KoDkmO1d" # Romans unit qt5 # Romans unit 2805 # Caesar in Name of Galley [5240] # # 2805 has loyalty contract-0 and will renounce # loyalty at the end of this turn. # unit 5633 # Jorch in Name of Galley [5240] use 614 unit 5177 # Roman Trader in Name of Galley [5240] use 615 use 615 end