Olympia G4 turn 472 Report for Romans [qt5].

Season "Dark night", month 8, in the year 59.

Rules The Olympia Times
Game totals: Players: 13 Controlled units: 399 Other units: 3,994 Faction [qt5] rank ------------- ---- Characters: 3 13th Men: 15 11th Gold: 3,001 13th Land controlled: 0 10th Skills known: 33/74 12th Spells known: 21/79 10th Provinces visited: 90/14,914 13th Noble points: 66 (1 gained, 0 spent) The next NP will be received at the end of turn 480. The next five nobles formed will be: 7415 9731 7307 2250 6653 8 fast study days are left. unit where loyal heal B CA gold peas work sail figh under name ---- ----- ----- ---- - -- ---- ---- ---- ---- ---- ----- ---- 2805 b57 o2 100 0 14 14 1 Caesar 5633 b57 o2 100 0 21 629 2805 Jorch 5177 b57 o2 100 0 2358 5633 Roman Trader ==== ==== ==== ==== ==== 3001 14 1 Location Stack -------- ----- Rita Plain [bp40] Rayth [b57] Caesar [2805] Jorch [5633] Roman Trader [5177] stack total wt walk ride fly ----- -------- ----------- ----------- ----------- 2805 2,929 1,821 6% (1,779) -- 5633 1,200 350 0% (50) 133% 5177 100 100 0%

Romans [qt5]


Unclaimed items: qty name weight --- ---- ------ 4,935 gold [1] 0 2 riding horses [52] 2,000 ride 300 5 wood [77] 150 100 stone [78] 10,000

Caesar [2805]


5: Attack rating raised 1 to 235. 6: > public 6: Received 100 CLAIM gold. 6: > sail b57 6: Sailing to Rayth [b57] will take one day. 6: Arrival at Rayth [b57]. 7: > MOVE b57 7: Arrival at Rayth [b57]. 7: > stack garrison 7: There is no garrison here. 7: > study 701 7: Paid 100 gold to begin study. 7: Study Construct battering ram for seven days. 14: > study 701 14: Study Construct battering ram for seven days. 20: Learned Construct battering ram [701]. 21: > use 614 26: Defense rating raised 1 to 161. 27: > use 616 30: Paid maintenance of 30 gold. Location: Rayth [b57], in province Plain [bp40], in Rita Loyalty: Oath-2 Stacked over: Jorch [5633] Health: 100% Combat: attack 235, defense 161, missile 0 behind 0 (front line in combat) Break point: 50% Skills known: Shipcraft [600] Sailing [601], master Shipbuilding [602], apprentice Fishing [603], apprentice Combat [610] Survive fatal wound [611] Fight to the death [612] Defense [614], adept Swordplay [616], master Weaponsmithing [617], apprentice Beastmastery [650] Bird spy [651], apprentice Capture beasts in battle [652] Use beasts in battle [653] Breed beasts [654], apprentice Forestry [700] Construct battering ram [701], apprentice Harvest lumber [702], apprentice Inventory: qty name weight --- ---- ------ 14 gold [1] 0 1 soldier [12] 100 cap 100 (5,5,0) 14 sailors [19] 1,400 cap 1,400 (1,1,0) 3 tea [b438] 129 ====== 1,629 Capacity: 129/1,600 land (8%) Pending trades: trade price qty item ----- ----- --- ---- sell 4 5 woven basket [94]

Jorch [5633]


6: Sailing to Rayth [b57] will take one day. 6: Missile rating raised 4 to 73. 6: Arrival at Rayth [b57]. 7: Arrival at Rayth [b57]. 7: > study 602 7: Study Shipbuilding for seven days. 13: Learned Shipbuilding [602]. 14: > study 603 14: Paid 100 gold to begin study. 14: Study Fishing for seven days. 21: > use 614 26: Defense rating raised 1 to 260. 27: > use 615 Location: Rayth [b57], in province Plain [bp40], in Rita Loyalty: Oath-2 Stacked under: Caesar [2805] Stacked over: Roman Trader [5177] Health: 100% Combat: attack 80, defense 260, missile 73 behind 0 (front line in combat) Break point: 50% Current aura: 21 Maximum aura: 21 Skills known: Shipcraft [600] Sailing [601], apprentice Shipbuilding [602], apprentice Combat [610] Survive fatal wound [611] Fight to the death [612] Defense [614], grand master Archery [615], journeyman Stealth [630] Petty thievery [631], apprentice Determine inventory of character [632], apprentice Determine skills of character [633], apprentice Determine character's lord [634], apprentice Magic [800] Meditate [801], apprentice Perform common tasks for gold [802], master Appear common [803], apprentice View current aura level of others [804], apprentice Heal [805], apprentice Modern magic script [806], apprentice Weather magic [820] Fierce wind [821], apprentice Bind storm to ship [822], apprentice Scribe weather symbols [823], apprentice Summon wind [824], apprentice Gatecraft [860] Detect gates [861], apprentice Jump through gate [862], apprentice Language of the Ancients [863], apprentice Artifact construction [880] Forge auraculum [881], apprentice Arcane symbols [882], apprentice Forge magical weapon [883], apprentice Forge magical armor [884], apprentice Partially known skills: Fishing [603], 7/14 Conceal faction [635], 21/28 Inventory: qty name weight --- ---- ------ 629 gold [1] 0 1 riding horse [52] 1,000 ride 150 ====== 1,000 Capacity: 0/250 land (0%), 100/150 ride (66%)

Roman Trader [5177]


3: Missile rating raised 1 to 258. 4: > use 614 6: Sailing to Rayth [b57] will take one day. 6: Arrival at Rayth [b57]. 7: Arrival at Rayth [b57]. 9: Defense rating raised 1 to 181. 10: > use 615 15: Missile rating raised 2 to 260. 16: > use 614 21: Defense rating raised 2 to 183. 22: > use 615 27: Missile rating raised 2 to 262. 28: > use 614 Location: Rayth [b57], in province Plain [bp40], in Rita Loyalty: Oath-2 Stacked under: Jorch [5633] Health: 100% Combat: attack 84, defense 183, missile 262 behind 0 (front line in combat) Break point: 50% Skills known: Shipcraft [600] Sailing [601], apprentice Shipbuilding [602], apprentice Fishing [603], apprentice Combat [610] Survive fatal wound [611] Fight to the death [612] Construct catapult [613], apprentice Defense [614], master Archery [615], grand master Swordplay [616], apprentice Weaponsmithing [617], apprentice Stealth [630] Petty thievery [631], adept Determine inventory of character [632], apprentice Determine skills of character [633], apprentice Determine character's lord [634], apprentice Conceal faction [635], apprentice Construction [680] Construct siege tower [681], apprentice Stone quarrying [682], apprentice Trade [730] Conceal identity of trader [731], apprentice Find tradegood for sale [732], apprentice Find market for tradegood [733], apprentice Inventory: qty name weight --- ---- ------ 2,358 gold [1] 0 ====== 0 Capacity: 0/100 land (0%) Pending trades: trade price qty item ----- ----- --- ---- sell 4 26 woven basket [94]

Ocean [bq40], ocean, in Great Sea


1: It has become quite windy. 6: Name of Galley [5240], galley, 65% loaded, defense 20, 11% damaged, 6: departed for Rayth [b57]. Routes leaving Ocean: North, city, to Rayth [b57], Rita, 1 day North, to Plain [bp40], Rita, impassable East, to Ocean [bq41], 3 days South, to Ocean [br40], 3 days West, to Swamp [bq39], Rita, 2 days It is windy. The province is blanketed in fog. Fog [113387], storm, strength 1 Wind [98076], storm, strength 2 No one can be seen through the fog.

Plain [bp40], plain, in Rita, civ-2


8: It has become quite windy. Province controlled by South Watch [1775], castle, in Forest [bg36] Ruled by Vogt [1546], duke Routes leaving Plain: North, to Forest [bn40], 8 days East, to Ocean [bp41], Great Sea, impassable South, to Ocean [bq40], Great Sea, impassable West, to Forest [bp39], 8 days Inner locations: Rayth [b57], port city, 1 day Poppy field [x778], poppy field, 1 day It is raining. It is windy. Rain [143761], storm, strength 1 Wind [137864], storm, strength 2 Seen here: Garrison [8893], garrison, on guard, with ten soldiers

Rayth [b57], port city, in province Plain [bp40]


6: Name of Galley [5240], galley, 65% loaded, defense 20, 11% damaged, 6: arrived from Ocean [bq40], owner: 6: Caesar [2805], with one soldier, 14 sailors, accompanied by: 6: Jorch [5633], sorcerer, with one riding horse 6: Roman Trader [5177] 7: Caesar [2805], with one soldier, 14 sailors, exited Name of 7: Galley [5240], accompanied by: 7: Jorch [5633], sorcerer, with one riding horse 7: Roman Trader [5177] Routes leaving Rayth: East, to Ocean [bp41], Great Sea, 1 day South, to Ocean [bq40], Great Sea, 1 day Out, to Plain [bp40], 1 day Cities rumored to be nearby: Baelraeth [a61], in Plain [bq37] Icebarrow [f78], in Plain [bm40] Abreway [g82], in Mountain [bq33] Skills taught here: Shipcraft [600], Combat [610], Beastmastery [650], Construction [680], Trade [730], Magic [800], Gatecraft [860] Market report: trade who price qty wt/ea item ----- --- ----- --- ----- ---- buy b57 57 3 1,000 riding horses [52] buy b57 2 100 2 fish [87] buy b57 4 30 1 woven baskets [94] sell b57 50 10 100 pitch [261] sell b57 100 5 2,000 oxen [76] sell b57 115 3 1,000 riding horses [52] Inner locations: Temple To Jupiter [5702], temple, defense 10 It is raining. It is windy. Seen here: gc [9133] Reeta Ray [117876], undead * Caesar [2805], with one soldier, 14 sailors, accompanied by: * Jorch [5633], sorcerer, with one riding horse * Roman Trader [5177] Ships docked at port: Name of Galley [5240], galley, 0% loaded, defense 20, 11% damaged

Lore sheets


Construct battering ram [701] ----------------------------- Usage: USE 701 Requires: three wood [77] one iron [79] three workers [11] Produces: one battering ram [60] Time: fourteen days The craftsman constructs a battering ram by selecting a large, heavy tree trunk, sharpening the end somewhat and plating it with iron, and then suspending it in a movable wooden frame such that it may be swung back and forth against walls or gates. The frame receives an iron plated roof to protect the operators from boiling oil or pitch, rocks, or other missile weapons hurled down upon them by the enemy.

Order template


begin qt5 "KoDkmO1d" # Romans unit qt5 # Romans unit 2805 # Caesar in Rayth [b57] # > use 616 (executing for two more days) use 614 use 616 use 614 unit 5633 # Jorch in Rayth [b57] # > use 615 (executing for three more days) use 614 use 615 use 614 use 615 unit 5177 # Roman Trader in Rayth [b57] # > use 614 (executing for three more days) use 615 use 614 use 615 end