Olympia G4 turn 482
Report for Romans [qt5].
Season "Snowmelt", month 2, in the year 61.
Rules The Olympia Times
Game totals:
Players: 14
Controlled units: 374
Other units: 4,058
Faction [qt5] rank
------------- ----
Characters: 3 12th
Men: 18 11th
Gold: 3,367 12th
Land controlled: 0 10th
Skills known: 35/74 11th
Spells known: 21/79 10th
Provinces visited: 104/14,914 12th
Noble points: 64 (0 gained, 2 spent)
The next NP will be received at the end of turn 488.
The next five nobles formed will be: 7415 9731 7307 2250 6653
8 fast study days are left.
unit where loyal heal B CA gold peas work sail figh under name
---- ----- ----- ---- - -- ---- ---- ---- ---- ---- ----- ----
5177 a71 o2 100 0 1585 Roman Trader
2805 5702 o2 100 0 802 3 14 1 Caesar
5633 g82 o2 100 0 21 980 6672 Jorch
==== ==== ==== ==== ====
3367 3 14 1
Location Stack
-------- -----
Rita
Plain [bp36]
Coldshore [a71] Roman Trader [5177]
Plain [bp40]
Rayth [b57]
Temple To Jupiter [5702] Caesar [2805]
Mountain [bq33]
Abreway [g82] Jorch [5633]
stack total wt walk ride fly
----- -------- ----------- ----------- -----------
5177 5,229 721 15% 521 30%
2805 11,900 3,100 0% (700) 158%
5633 1,100 250 0% 50 66%
Romans [qt5]
Unclaimed items:
qty name weight
--- ---- ------
5,685 gold [1] 0
5 wood [77] 150
100 stone [78] 10,000
Roman Trader [5177]
1: > public
1: Received 100 CLAIM gold.
1: > use 615
6: Missile rating raised 1 to 295.
7: > use 614
12: Defense rating raised 1 to 223.
13: > use 615
18: Missile rating raised 2 to 297.
19: > use 614
24: Defense rating raised 2 to 225.
25: > use 615
30: Missile rating raised 3 to 300.
Location: Coldshore [a71], in province Plain [bp36], in Rita
Loyalty: Oath-2
Health: 100%
Combat: attack 84, defense 225, missile 300
behind 0 (front line in combat)
Break point: 50%
Skills known:
Shipcraft [600]
Sailing [601], apprentice
Shipbuilding [602], apprentice
Fishing [603], apprentice
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Construct catapult [613], apprentice
Defense [614], master
Archery [615], grand master
Swordplay [616], apprentice
Weaponsmithing [617], apprentice
Stealth [630]
Petty thievery [631], master
Determine inventory of character [632], apprentice
Determine skills of character [633], apprentice
Determine character's lord [634], apprentice
Conceal faction [635], apprentice
Construction [680]
Construct siege tower [681], apprentice
Stone quarrying [682], apprentice
Trade [730]
Conceal identity of trader [731], apprentice
Find tradegood for sale [732], apprentice
Find market for tradegood [733], apprentice
Inventory:
qty name weight
--- ---- ------
1,585 gold [1] 0
1 riding horse [52] 1,000 ride 150
4 centaurs [271] 4,000 ride 600 (30,30,0)
3 tea [b438] 129
======
5,129
Capacity: 129/850 land (15%), 229/750 ride (30%)
Pending trades:
trade price qty item
----- ----- --- ----
sell 4 26 woven basket [94]
Caesar [2805]
1: Research uncovers no new skills.
2: > breed 52 52
2: Breed attempt will take 6 days.
7: Produced one wild horse [51].
8: > breed 52 52
8: Breed attempt will take 6 days.
13: Produced one wild horse [51].
14: > study 751
14: Study Receive vision for seven days.
21: > study 751
21: Study Receive vision for seven days.
27: Learned Receive vision [751].
28: > breed 52 10
28: Breed attempt will take 13 days.
30: Temple To Jupiter [5702] collected offerings of 100 gold.
30: Paid maintenance of 33 gold.
Location: Temple To Jupiter [5702], in Rayth [b57], in province
Plain [bp40], in Rita
Loyalty: Oath-2
Health: 100%
Combat: attack 239, defense 166, missile 0
behind 0 (front line in combat)
Break point: 50%
Skills known:
Shipcraft [600]
Sailing [601], master
Shipbuilding [602], apprentice
Fishing [603], apprentice
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Defense [614], adept
Swordplay [616], grand master
Weaponsmithing [617], apprentice
Beastmastery [650]
Bird spy [651], apprentice
Capture beasts in battle [652]
Use beasts in battle [653]
Breed beasts [654], journeyman
Forestry [700]
Construct battering ram [701], apprentice
Harvest lumber [702], apprentice
Religion [750]
Receive vision [751], apprentice
Partially known skills:
Lay to rest [752], 7/28
Preparatory ritual [753], 0/21
Inventory:
qty name weight
--- ---- ------
802 gold [1] 0
3 peasants [10] 300 cap 300 (1,1,0)
1 soldier [12] 100 cap 100 (5,5,0)
14 sailors [19] 1,400 cap 1,400 (1,1,0)
2 wild horses [51] 2,000
2 riding horses [52] 2,000 ride 300
6 centaurs [271] 6,000 ride 900 (30,30,0)
======
11,800
Capacity: 0/3,100 land (0%), 1,900/1,200 ride (158%)
Pending trades:
trade price qty item
----- ----- --- ----
sell 4 5 woven basket [94]
Jorch [5633]
4: Defense rating raised 2 to 305.
5: > stack 6672
5: Jorch [5633] stacks beneath Garrison [6672].
5: > study 900
5: Paid 100 gold to begin study.
5: Deducted two noble points to begin study.
5: Study Necromancy for seven days.
5: Received 2 gold from Garrison [6672].
6: Received 2 gold from Garrison [6672].
7: Received 2 gold from Garrison [6672].
8: Received 2 gold from Garrison [6672].
9: Received 2 gold from Garrison [6672].
10: Received 2 gold from Garrison [6672].
11: Received 2 gold from Garrison [6672].
12: > study 900
12: Study Necromancy for seven days.
12: Received 2 gold from Garrison [6672].
13: Received 2 gold from Garrison [6672].
14: Received 2 gold from Garrison [6672].
15: Received 2 gold from Garrison [6672].
16: Received 2 gold from Garrison [6672].
17: Received 2 gold from Garrison [6672].
18: Received 2 gold from Garrison [6672].
19: > sell 95 100 7
19: Try to sell 100 clay pots [95] for 7 gold each.
19: > make 95 17
19: Sold one clay pot [95] to Abreway [g82] for 7 gold.
19: Received 2 gold from Garrison [6672].
20: Sold one clay pot [95] to Abreway [g82] for 7 gold.
20: Received 2 gold from Garrison [6672].
21: Sold one clay pot [95] to Abreway [g82] for 7 gold.
21: Received 2 gold from Garrison [6672].
22: Sold one clay pot [95] to Abreway [g82] for 7 gold.
22: Received 2 gold from Garrison [6672].
23: Sold one clay pot [95] to Abreway [g82] for 7 gold.
23: Received 2 gold from Garrison [6672].
24: Sold one clay pot [95] to Abreway [g82] for 7 gold.
24: Received 2 gold from Garrison [6672].
25: Sold one clay pot [95] to Abreway [g82] for 7 gold.
25: Received 2 gold from Garrison [6672].
26: Sold one clay pot [95] to Abreway [g82] for 7 gold.
26: Received 2 gold from Garrison [6672].
27: Sold one clay pot [95] to Abreway [g82] for 7 gold.
27: Received 2 gold from Garrison [6672].
28: Sold one clay pot [95] to Abreway [g82] for 7 gold.
28: Received 2 gold from Garrison [6672].
29: Sold one clay pot [95] to Abreway [g82] for 7 gold.
29: Received 2 gold from Garrison [6672].
30: Sold one clay pot [95] to Abreway [g82] for 7 gold.
30: Received 2 gold from Garrison [6672].
Location: Abreway [g82], in province Mountain [bq33], in Rita
Loyalty: Oath-2
Stacked under: Garrison [6672]
Health: 100%
Combat: attack 80, defense 305, missile 115
behind 0 (front line in combat)
Break point: 50%
Current aura: 21
Maximum aura: 21
Skills known:
Shipcraft [600]
Sailing [601], apprentice
Shipbuilding [602], apprentice
Fishing [603], apprentice
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Defense [614], grand master
Archery [615], adept
Stealth [630]
Petty thievery [631], apprentice
Determine inventory of character [632], apprentice
Determine skills of character [633], apprentice
Determine character's lord [634], apprentice
Magic [800]
Meditate [801], apprentice
Perform common tasks for gold [802], master
Appear common [803], apprentice
View current aura level of others [804], apprentice
Heal [805], apprentice
Modern magic script [806], apprentice
Weather magic [820]
Fierce wind [821], apprentice
Bind storm to ship [822], apprentice
Scribe weather symbols [823], apprentice
Summon wind [824], apprentice
Gatecraft [860]
Detect gates [861], apprentice
Jump through gate [862], apprentice
Language of the Ancients [863], apprentice
Artifact construction [880]
Forge auraculum [881], apprentice
Arcane symbols [882], apprentice
Forge magical weapon [883], apprentice
Forge magical armor [884], apprentice
Partially known skills:
Conceal faction [635], 21/28
Necromancy [900], 14/42
Inventory:
qty name weight
--- ---- ------
980 gold [1] 0
1 riding horse [52] 1,000 ride 150
======
1,000
Capacity: 0/250 land (0%), 100/150 ride (66%)
Pending trades:
trade price qty item
----- ----- --- ----
sell 7 88 clay pot [95]
Plain [bp36], plain, in Rita, civ-1
0: Garrison [6777], garrison, with ten soldiers guards Plain [bp36].
7: It has become quite foggy.
14: It has begun to rain.
Province controlled by South Watch [1775], castle, in Forest [bg36]
Ruled by Vogt [1546], duke
Routes leaving Plain:
North, to Mountain [bn36], 10 days
East, to Forest [bp37], 8 days
South, to Plain [bq36], 7 days
West, to Plain [bp35], 7 days
Inner locations:
Coldshore [a71], city, 1 day
Grassy field [p642], pasture, 1 day
It is raining.
It is windy.
The province is blanketed in fog.
No one can be seen through the fog.
Coldshore [a71], city, in province Plain [bp36]
Routes leaving Coldshore:
Out, to Plain [bp36], 1 day
Cities rumored to be nearby:
Baelraeth [a61], in Plain [bq37]
Rayth [b57], in Plain [bp40]
Geatan [f33], in Forest [bk34]
Abreway [g82], in Mountain [bq33]
Skills taught here:
Combat [610], Beastmastery [650], Persuasion [670], Construction [680],
Alchemy [690]
Market report:
trade who price qty wt/ea item
----- --- ----- --- ----- ----
buy a71 55 3 1,000 riding horses [52]
buy a71 7 17 5 clay pots [95]
sell a71 1 50 10 lead [102]
sell a71 100 5 2,000 oxen [76]
sell a71 110 3 1,000 riding horses [52]
It is raining.
It is windy.
The province is blanketed in fog.
Seen here:
* Roman Trader [5177], with one riding horse, four centaurs
Plain [bp40], plain, in Rita, civ-2
0: Garrison [8893], garrison, with ten soldiers guards Plain [bp40].
7: It has begun to rain.
30: It is no longer windy.
Province controlled by South Watch [1775], castle, in Forest [bg36]
Ruled by Vogt [1546], duke
Routes leaving Plain:
North, to Forest [bn40], 8 days
East, to Ocean [bp41], Great Sea, impassable
South, to Ocean [bq40], Great Sea, impassable
West, to Forest [bp39], 8 days
Inner locations:
Rayth [b57], port city, 1 day
Poppy field [x778], poppy field, 1 day
It is raining.
The province is blanketed in fog.
No one can be seen through the fog.
Rayth [b57], port city, in province Plain [bp40]
Routes leaving Rayth:
East, to Ocean [bp41], Great Sea, 1 day
South, to Ocean [bq40], Great Sea, 1 day
Out, to Plain [bp40], 1 day
Cities rumored to be nearby:
Baelraeth [a61], in Plain [bq37]
Icebarrow [f78], in Plain [bm40]
Abreway [g82], in Mountain [bq33]
Skills taught here:
Shipcraft [600], Combat [610], Beastmastery [650], Construction [680],
Trade [730], Magic [800], Gatecraft [860]
Market report:
trade who price qty wt/ea item
----- --- ----- --- ----- ----
buy b57 57 3 1,000 riding horses [52]
buy b57 2 100 2 fish [87]
buy b57 4 30 1 woven baskets [94]
sell b57 50 10 100 pitch [261]
sell b57 100 5 2,000 oxen [76]
sell b57 115 3 1,000 riding horses [52]
Inner locations:
Temple To Jupiter [5702], temple, defense 10, owner:
* Caesar [2805], priest, with three peasants, one soldier, 14 sailors,
two riding horses, six centaurs, two wild horses
It is raining.
The province is blanketed in fog.
Seen here:
gc [9133]
Reeta Ray [117876], undead
Ships docked at port:
Name of Galley [5240], galley, 0% loaded, defense 20, 11% damaged
Mountain [bq33], mountain, in Rita, civ-3
0: Garrison [2718], garrison, with ten soldiers guards Mountain [bq33].
13: It has become quite foggy.
16: It has begun to rain.
Province controlled by South Watch [1775], castle, in Forest [bg36]
Ruled by Vogt [1546], duke
Routes leaving Mountain:
North, to Mountain [bp33], 10 days
East, to Forest [bq34], 8 days
South, to Mountain [br33], 10 days
West, to Mountain [bq32], 10 days
Inner locations:
Abreway [g82], city, 1 day
Battlefield [w110], battlefield, 1 day
It is raining.
The province is blanketed in fog.
Fog [105301], storm, strength 1
Rain [100398], storm, strength 2
No one can be seen through the fog.
Abreway [g82], city, in province Mountain [bq33]
0: Garrison [6672], garrison, with 116 pikemen guards Abreway [g82].
19: Abreway [g82] bought one clay pot [95] from Jorch [5633] for 7 gold.
20: Abreway [g82] bought one clay pot [95] from Jorch [5633] for 7 gold.
21: Abreway [g82] bought one clay pot [95] from Jorch [5633] for 7 gold.
22: Abreway [g82] bought one clay pot [95] from Jorch [5633] for 7 gold.
23: Abreway [g82] bought one clay pot [95] from Jorch [5633] for 7 gold.
24: Abreway [g82] bought one clay pot [95] from Jorch [5633] for 7 gold.
25: Abreway [g82] bought one clay pot [95] from Jorch [5633] for 7 gold.
26: Abreway [g82] bought one clay pot [95] from Jorch [5633] for 7 gold.
27: Abreway [g82] bought one clay pot [95] from Jorch [5633] for 7 gold.
28: Abreway [g82] bought one clay pot [95] from Jorch [5633] for 7 gold.
29: Abreway [g82] bought one clay pot [95] from Jorch [5633] for 7 gold.
30: Abreway [g82] bought one clay pot [95] from Jorch [5633] for 7 gold.
Routes leaving Abreway:
Out, to Mountain [bq33], 1 day
Cities rumored to be nearby:
Baelraeth [a61], in Plain [bq37]
Geatan [f33], in Forest [bk34]
Violl's Garden [x54], in Koddekra's sub continent [bv31]
Skills taught here:
Combat [610], Construction [680], Mining [720], Magic [800],
Necromancy [900]
Market report:
trade who price qty wt/ea item
----- --- ----- --- ----- ----
buy g82 125 3 50 hides [99]
buy g82 14 2 10 iron [79]
buy g82 7 17 5 clay pots [95]
sell g82 28 2 10 iron [79]
Inner locations:
Tur de Scathanna [1055], tower, defense 40
Birkrigg [7044], temple, defense 10
It is raining.
The province is blanketed in fog.
Seen here:
Garrison [6672], garrison, on guard, with 116 pikemen, accompanied by:
* Jorch [5633], sorcerer, with one riding horse
Lore sheets
Necromancy [900]
----------------
The way of the necromancer leads to fresh graves, the pits of Hades,
and unspeakable horrors found only in dark corners of men's souls.
Power is gained through animation and enslavement of the dead, both
followers as well as nobles. A necromancer looks upon a bloody
battlefield strewn with the dead as a potential army waiting to be
trained.
Advanced necromancers wield fierce powers, manipulating evil Runes
to effect their will upon the world, and making pacts with demons
to obtain power in return for souls.
With great power also comes great danger, and necromancy is the most
dangerous of the magical arts. Only those willing to risk death at
the hands of civilized men, or worse fates meted out by demons sent
from the underworld, should even consider its study.
The following skills may be studied directly once Necromancy is known:
num skill time to learn
--- ----- -------------
901 Raise undead three weeks
902 Summon ghost warriors three weeks
903 Runes of Evil three weeks
Further skills may be found through research.
Order template
begin qt5 "KoDkmO1d" # Romans
unit qt5 # Romans
unit 5177 # Roman Trader in Coldshore [a71]
unit 2805 # Caesar in Temple To Jupiter [5702]
# > breed 52 10 (executing for ten more days)
breed 52 10
research 750
research 750
use 616
use 614
use 616
use 614
use 616
use 614
use 616
use 614
unit 5633 # Jorch in Abreway [g82]
# > make 95 17 (still executing)
use 614
use 615
use 614
use 615
use 614
use 615
use 614
use 615
use 614
use 615
use 614
use 615
end