Olympia G4 turn 487
Report for Romans [qt5].
Season "Waning days", month 7, in the year 61.
Rules The Olympia Times
Game totals:
Players: 12
Controlled units: 365
Other units: 4,075
Faction [qt5] rank
------------- ----
Characters: 3 11th
Men: 18 9th
Gold: 3,448 11th
Land controlled: 0 9th
Skills known: 41/74 9th
Spells known: 24/79 9th
Provinces visited: 106/14,914 11th
Noble points: 64 (0 gained, 0 spent)
The next NP will be received at the end of turn 488.
The next five nobles formed will be: 7415 9731 7307 2250 6653
8 fast study days are left.
unit where loyal heal B CA gold peas work sail figh under name
---- ----- ----- ---- - -- ---- ---- ---- ---- ---- ----- ----
2805 5702 o2 100 0 612 3 14 1 Caesar
5633 g82 o2 100 0 24 1416 6672 Jorch
5177 1055 o2 100 0 1420 Roman Trader
==== ==== ==== ==== ====
3448 3 14 1
Location Stack
-------- -----
Rita
Plain [bp40]
Rayth [b57]
Temple To Jupiter [5702] Caesar [2805]
Mountain [bq33]
Abreway [g82] Jorch [5633]
Tur de Scathanna [1055] Roman Trader [5177]
stack total wt walk ride fly
----- -------- ----------- ----------- -----------
2805 13,900 3,250 0% (550) 140%
5633 1,100 250 0% 50 66%
5177 5,229 721 15% 521 30%
Romans [qt5]
Unclaimed items:
qty name weight
--- ---- ------
6,310 gold [1] 0
5 wood [77] 150
100 stone [78] 10,000
Caesar [2805]
5: Attack rating raised 2 to 241.
6: > study 754
6: Paid 100 gold to begin study.
6: Study Resurrect dead noble for seven days.
13: > study 655
13: Paid 100 gold to begin study.
13: Study Catch wild horses for seven days.
20: > research 750
20: Research Religion [750].
26: Research uncovers no new skills.
27: > research 750
27: Research Religion [750].
30: Temple To Jupiter [5702] collected offerings of 100 gold.
30: Paid maintenance of 33 gold.
Location: Temple To Jupiter [5702], in Rayth [b57], in province
Plain [bp40], in Rita
Loyalty: Oath-2
Health: 100%
Combat: attack 241, defense 166, missile 0
behind 0 (front line in combat)
Break point: 50%
Skills known:
Shipcraft [600]
Sailing [601], master
Shipbuilding [602], apprentice
Fishing [603], apprentice
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Defense [614], adept
Swordplay [616], grand master
Weaponsmithing [617], apprentice
Beastmastery [650]
Bird spy [651], apprentice
Capture beasts in battle [652]
Use beasts in battle [653]
Breed beasts [654], adept
Train wild horse to riding horse [656], apprentice
Forestry [700]
Construct battering ram [701], apprentice
Harvest lumber [702], apprentice
Religion [750]
Receive vision [751], apprentice
Lay to rest [752], apprentice
Preparatory ritual [753], apprentice
Partially known skills:
Catch wild horses [655], 7/14
Resurrect dead noble [754], 7/28
Inventory:
qty name weight
--- ---- ------
612 gold [1] 0
3 peasants [10] 300 cap 300 (1,1,0)
1 soldier [12] 100 cap 100 (5,5,0)
14 sailors [19] 1,400 cap 1,400 (1,1,0)
3 wild horses [51] 3,000
1 riding horse [52] 1,000 ride 150
8 centaurs [271] 8,000 ride 1,200 (30,30,0)
======
13,800
Capacity: 0/3,250 land (0%), 1,900/1,350 ride (140%)
Pending trades:
trade price qty item
----- ----- --- ----
sell 4 5 woven basket [94]
Jorch [5633]
1: Received 2 gold from Garrison [6672].
2: Defense rating raised 2 to 309.
2: Received 2 gold from Garrison [6672].
3: > public
3: Received 100 CLAIM gold.
3: > study 902
3: Study Summon ghost warriors for seven days.
3: Received 2 gold from Garrison [6672].
4: Received 2 gold from Garrison [6672].
5: Received 2 gold from Garrison [6672].
6: Received 2 gold from Garrison [6672].
7: Received 2 gold from Garrison [6672].
8: Received 2 gold from Garrison [6672].
9: Received 2 gold from Garrison [6672].
10: > study 902
10: Study Summon ghost warriors for seven days.
10: Received 2 gold from Garrison [6672].
11: Received 2 gold from Garrison [6672].
12: Received 2 gold from Garrison [6672].
13: Received 2 gold from Garrison [6672].
14: Received 2 gold from Garrison [6672].
15: Received 2 gold from Garrison [6672].
16: Learned Summon ghost warriors [902].
16: Maximum aura now 24.
16: Received 2 gold from Garrison [6672].
17: > use 615
17: Received 2 gold from Garrison [6672].
18: Received 2 gold from Garrison [6672].
19: Received 2 gold from Garrison [6672].
20: Received 2 gold from Garrison [6672].
21: Received 2 gold from Garrison [6672].
22: Missile rating raised 3 to 120.
22: Received 2 gold from Garrison [6672].
23: > use 614
23: Received 2 gold from Garrison [6672].
24: Received 2 gold from Garrison [6672].
25: Received 2 gold from Garrison [6672].
26: Received 2 gold from Garrison [6672].
27: Received 2 gold from Garrison [6672].
28: Defense rating raised 1 to 310.
28: Received 2 gold from Garrison [6672].
29: > use 615
29: Received 2 gold from Garrison [6672].
30: Received 2 gold from Garrison [6672].
Location: Abreway [g82], in province Mountain [bq33], in Rita
Loyalty: Oath-2
Stacked under: Garrison [6672]
Health: 100%
Combat: attack 80, defense 310, missile 120
behind 0 (front line in combat)
Break point: 50%
Current aura: 24
Maximum aura: 24
Skills known:
Shipcraft [600]
Sailing [601], apprentice
Shipbuilding [602], apprentice
Fishing [603], apprentice
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Defense [614], grand master
Archery [615], adept
Stealth [630]
Petty thievery [631], apprentice
Determine inventory of character [632], apprentice
Determine skills of character [633], apprentice
Determine character's lord [634], apprentice
Magic [800]
Meditate [801], apprentice
Perform common tasks for gold [802], master
Appear common [803], apprentice
View current aura level of others [804], apprentice
Heal [805], apprentice
Modern magic script [806], apprentice
Weather magic [820]
Fierce wind [821], apprentice
Bind storm to ship [822], apprentice
Scribe weather symbols [823], apprentice
Summon wind [824], apprentice
Gatecraft [860]
Detect gates [861], apprentice
Jump through gate [862], apprentice
Language of the Ancients [863], apprentice
Artifact construction [880]
Forge auraculum [881], apprentice
Arcane symbols [882], apprentice
Forge magical weapon [883], apprentice
Forge magical armor [884], apprentice
Necromancy [900]
Raise undead [901], apprentice
Summon ghost warriors [902], apprentice
Partially known skills:
Conceal faction [635], 21/28
Inventory:
qty name weight
--- ---- ------
1,416 gold [1] 0
1 riding horse [52] 1,000 ride 150
======
1,000
Capacity: 0/250 land (0%), 100/150 ride (66%)
Pending trades:
trade price qty item
----- ----- --- ----
sell 7 40 clay pot [95]
Roman Trader [5177]
1: Received 2 gold from Garrison [6672].
2: Received 2 gold from Garrison [6672].
3: Received 2 gold from Garrison [6672].
4: Missile rating raised 1 to 306.
4: Received 2 gold from Garrison [6672].
5: > move 1055
5: Roman Trader [5177] unstacks from Garrison [6672].
5: Arrival at Tur de Scathanna [1055].
5: > research 630
5: Research Stealth [630].
11: Research uncovers no new skills.
12: > research 630
12: Research Stealth [630].
18: Research uncovers no new skills.
19: > research 630
19: Research Stealth [630].
25: Research uncovers no new skills.
26: > research 630
26: Research Stealth [630].
Location: Tur de Scathanna [1055], in Abreway [g82], in province
Mountain [bq33], in Rita
Loyalty: Oath-2
Health: 100%
Combat: attack 84, defense 230, missile 306
behind 0 (front line in combat)
Break point: 50%
Skills known:
Shipcraft [600]
Sailing [601], apprentice
Shipbuilding [602], apprentice
Fishing [603], apprentice
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Construct catapult [613], apprentice
Defense [614], grand master
Archery [615], grand master
Swordplay [616], apprentice
Weaponsmithing [617], apprentice
Stealth [630]
Petty thievery [631], master
Determine inventory of character [632], apprentice
Determine skills of character [633], apprentice
Determine character's lord [634], apprentice
Conceal faction [635], apprentice
Construction [680]
Construct siege tower [681], apprentice
Stone quarrying [682], apprentice
Mining [720]
Mine iron [721], apprentice
Mine gold [722], apprentice
Trade [730]
Conceal identity of trader [731], apprentice
Find tradegood for sale [732], apprentice
Find market for tradegood [733], apprentice
Inventory:
qty name weight
--- ---- ------
1,420 gold [1] 0
1 riding horse [52] 1,000 ride 150
4 centaurs [271] 4,000 ride 600 (30,30,0)
3 tea [b438] 129
======
5,129
Capacity: 129/850 land (15%), 229/750 ride (30%)
Pending trades:
trade price qty item
----- ----- --- ----
sell 4 26 woven basket [94]
Plain [bp40], plain, in Rita, civ-2
0: Garrison [8893], garrison, with ten soldiers guards Plain [bp40].
2: It has begun to rain.
Province controlled by South Watch [1775], castle, in Forest [bg36]
Ruled by Vogt [1546], duke
Routes leaving Plain:
North, to Forest [bn40], 8 days
East, to Ocean [bp41], Great Sea, impassable
South, to Ocean [bq40], Great Sea, impassable
West, to Forest [bp39], 8 days
Inner locations:
Rayth [b57], port city, 1 day
Poppy field [x778], poppy field, 1 day
It is raining.
Seen here:
Garrison [8893], garrison, on guard, with ten soldiers
Rayth [b57], port city, in province Plain [bp40]
26: Rayth [b57] bought 25 woven baskets [94] from gc [9133] for 100 gold.
Routes leaving Rayth:
East, to Ocean [bp41], Great Sea, 1 day
South, to Ocean [bq40], Great Sea, 1 day
Out, to Plain [bp40], 1 day
Cities rumored to be nearby:
Baelraeth [a61], in Plain [bq37]
Icebarrow [f78], in Plain [bm40]
Abreway [g82], in Mountain [bq33]
Skills taught here:
Shipcraft [600], Combat [610], Beastmastery [650], Construction [680],
Trade [730], Magic [800], Gatecraft [860]
Market report:
trade who price qty wt/ea item
----- --- ----- --- ----- ----
buy b57 57 3 1,000 riding horses [52]
buy b57 2 100 2 fish [87]
buy b57 4 30 1 woven baskets [94]
sell b57 50 10 100 pitch [261]
sell b57 100 5 2,000 oxen [76]
sell b57 115 3 1,000 riding horses [52]
Inner locations:
Temple To Jupiter [5702], temple, defense 10, owner:
* Caesar [2805], priest, with three peasants, one soldier, 14 sailors,
three wild horses, one riding horse, eight centaurs
It is raining.
Seen here:
gc [9133]
Reeta Ray [117876], undead
Ships docked at port:
Name of Galley [5240], galley, 0% loaded, defense 20, 11% damaged
Mountain [bq33], mountain, in Rita, civ-3
0: Garrison [2718], garrison, with ten soldiers guards Mountain [bq33].
30: It has stopped raining.
Province controlled by South Watch [1775], castle, in Forest [bg36]
Ruled by Vogt [1546], duke
Routes leaving Mountain:
North, to Mountain [bp33], 10 days
East, to Forest [bq34], 8 days
South, to Mountain [br33], 10 days
West, to Mountain [bq32], 10 days
Inner locations:
Abreway [g82], city, 1 day
Battlefield [w110], battlefield, 1 day
Seen here:
Garrison [2718], garrison, on guard, with ten soldiers
Abreway [g82], city, in province Mountain [bq33]
0: Garrison [6672], garrison, with 116 pikemen guards Abreway [g82].
5: Roman Trader [5177], with one riding horse, four centaurs, entered Tur
5: de Scathanna [1055].
Routes leaving Abreway:
Out, to Mountain [bq33], 1 day
Cities rumored to be nearby:
Baelraeth [a61], in Plain [bq37]
Geatan [f33], in Forest [bk34]
Violl's Garden [x54], in Koddekra's sub continent [bv31]
Skills taught here:
Combat [610], Construction [680], Mining [720], Magic [800],
Necromancy [900]
Market report:
trade who price qty wt/ea item
----- --- ----- --- ----- ----
buy g82 125 3 50 hides [99]
buy g82 14 2 10 iron [79]
buy g82 7 17 5 clay pots [95]
sell g82 28 2 10 iron [79]
Inner locations:
Tur de Scathanna [1055], tower, defense 40, owner:
* Roman Trader [5177], with one riding horse, four centaurs
Birkrigg [7044], temple, defense 10
Seen here:
Garrison [6672], garrison, on guard, with 116 pikemen, accompanied by:
* Jorch [5633], sorcerer, with one riding horse
Lore sheets
Catch wild horses [655]
-----------------------
Usage: CATCH [number of horses] [days]
Time: as given or necessary
Attempt to catch any wild horses found roaming the plains or pastures.
Each day the noble will have a 50% chance of catching a wild horse,
if any can be found. Up to five horses may be caught per month in a
plains province or a pasture.
A unit must know the Catch wild horses [9517] subskill of
Beastmastery [123] in order to catch horses.
Examples:
catch # catch as many horses as possible
catch 1 # stop after catching 1 wild horse
catch 0 10 # try to catch horses for 10 days
catch 1 10 # stop after catching 1 wild horse, or 10 days, whichever
# comes first
In all cases, horse-catching ceases when no more horses can be found
roaming in the location.
Order template
begin qt5 "KoDkmO1d" # Romans
unit qt5 # Romans
unit 2805 # Caesar in Temple To Jupiter [5702]
# > research 750 (executing for three more days)
breed 51 51
breed 51 51
use 614
use 616
use 614
use 616
use 614
use 616
use 614
unit 5633 # Jorch in Abreway [g82]
# > use 615 (executing for four more days)
use 614
use 615
use 614
use 615
use 614
use 615
unit 5177 # Roman Trader in Tur de Scathanna [1055]
# > research 630 (executing for two more days)
use 614
use 615
use 614
use 615
use 614
use 615
use 614
use 615
end