Olympia G4 turn 487 Report for Romans [qt5].

Season "Waning days", month 7, in the year 61.

Rules The Olympia Times
Game totals: Players: 12 Controlled units: 365 Other units: 4,075 Faction [qt5] rank ------------- ---- Characters: 3 11th Men: 18 9th Gold: 3,448 11th Land controlled: 0 9th Skills known: 41/74 9th Spells known: 24/79 9th Provinces visited: 106/14,914 11th Noble points: 64 (0 gained, 0 spent) The next NP will be received at the end of turn 488. The next five nobles formed will be: 7415 9731 7307 2250 6653 8 fast study days are left. unit where loyal heal B CA gold peas work sail figh under name ---- ----- ----- ---- - -- ---- ---- ---- ---- ---- ----- ---- 2805 5702 o2 100 0 612 3 14 1 Caesar 5633 g82 o2 100 0 24 1416 6672 Jorch 5177 1055 o2 100 0 1420 Roman Trader ==== ==== ==== ==== ==== 3448 3 14 1 Location Stack -------- ----- Rita Plain [bp40] Rayth [b57] Temple To Jupiter [5702] Caesar [2805] Mountain [bq33] Abreway [g82] Jorch [5633] Tur de Scathanna [1055] Roman Trader [5177] stack total wt walk ride fly ----- -------- ----------- ----------- ----------- 2805 13,900 3,250 0% (550) 140% 5633 1,100 250 0% 50 66% 5177 5,229 721 15% 521 30%

Romans [qt5]


Unclaimed items: qty name weight --- ---- ------ 6,310 gold [1] 0 5 wood [77] 150 100 stone [78] 10,000

Caesar [2805]


5: Attack rating raised 2 to 241. 6: > study 754 6: Paid 100 gold to begin study. 6: Study Resurrect dead noble for seven days. 13: > study 655 13: Paid 100 gold to begin study. 13: Study Catch wild horses for seven days. 20: > research 750 20: Research Religion [750]. 26: Research uncovers no new skills. 27: > research 750 27: Research Religion [750]. 30: Temple To Jupiter [5702] collected offerings of 100 gold. 30: Paid maintenance of 33 gold. Location: Temple To Jupiter [5702], in Rayth [b57], in province Plain [bp40], in Rita Loyalty: Oath-2 Health: 100% Combat: attack 241, defense 166, missile 0 behind 0 (front line in combat) Break point: 50% Skills known: Shipcraft [600] Sailing [601], master Shipbuilding [602], apprentice Fishing [603], apprentice Combat [610] Survive fatal wound [611] Fight to the death [612] Defense [614], adept Swordplay [616], grand master Weaponsmithing [617], apprentice Beastmastery [650] Bird spy [651], apprentice Capture beasts in battle [652] Use beasts in battle [653] Breed beasts [654], adept Train wild horse to riding horse [656], apprentice Forestry [700] Construct battering ram [701], apprentice Harvest lumber [702], apprentice Religion [750] Receive vision [751], apprentice Lay to rest [752], apprentice Preparatory ritual [753], apprentice Partially known skills: Catch wild horses [655], 7/14 Resurrect dead noble [754], 7/28 Inventory: qty name weight --- ---- ------ 612 gold [1] 0 3 peasants [10] 300 cap 300 (1,1,0) 1 soldier [12] 100 cap 100 (5,5,0) 14 sailors [19] 1,400 cap 1,400 (1,1,0) 3 wild horses [51] 3,000 1 riding horse [52] 1,000 ride 150 8 centaurs [271] 8,000 ride 1,200 (30,30,0) ====== 13,800 Capacity: 0/3,250 land (0%), 1,900/1,350 ride (140%) Pending trades: trade price qty item ----- ----- --- ---- sell 4 5 woven basket [94]

Jorch [5633]


1: Received 2 gold from Garrison [6672]. 2: Defense rating raised 2 to 309. 2: Received 2 gold from Garrison [6672]. 3: > public 3: Received 100 CLAIM gold. 3: > study 902 3: Study Summon ghost warriors for seven days. 3: Received 2 gold from Garrison [6672]. 4: Received 2 gold from Garrison [6672]. 5: Received 2 gold from Garrison [6672]. 6: Received 2 gold from Garrison [6672]. 7: Received 2 gold from Garrison [6672]. 8: Received 2 gold from Garrison [6672]. 9: Received 2 gold from Garrison [6672]. 10: > study 902 10: Study Summon ghost warriors for seven days. 10: Received 2 gold from Garrison [6672]. 11: Received 2 gold from Garrison [6672]. 12: Received 2 gold from Garrison [6672]. 13: Received 2 gold from Garrison [6672]. 14: Received 2 gold from Garrison [6672]. 15: Received 2 gold from Garrison [6672]. 16: Learned Summon ghost warriors [902]. 16: Maximum aura now 24. 16: Received 2 gold from Garrison [6672]. 17: > use 615 17: Received 2 gold from Garrison [6672]. 18: Received 2 gold from Garrison [6672]. 19: Received 2 gold from Garrison [6672]. 20: Received 2 gold from Garrison [6672]. 21: Received 2 gold from Garrison [6672]. 22: Missile rating raised 3 to 120. 22: Received 2 gold from Garrison [6672]. 23: > use 614 23: Received 2 gold from Garrison [6672]. 24: Received 2 gold from Garrison [6672]. 25: Received 2 gold from Garrison [6672]. 26: Received 2 gold from Garrison [6672]. 27: Received 2 gold from Garrison [6672]. 28: Defense rating raised 1 to 310. 28: Received 2 gold from Garrison [6672]. 29: > use 615 29: Received 2 gold from Garrison [6672]. 30: Received 2 gold from Garrison [6672]. Location: Abreway [g82], in province Mountain [bq33], in Rita Loyalty: Oath-2 Stacked under: Garrison [6672] Health: 100% Combat: attack 80, defense 310, missile 120 behind 0 (front line in combat) Break point: 50% Current aura: 24 Maximum aura: 24 Skills known: Shipcraft [600] Sailing [601], apprentice Shipbuilding [602], apprentice Fishing [603], apprentice Combat [610] Survive fatal wound [611] Fight to the death [612] Defense [614], grand master Archery [615], adept Stealth [630] Petty thievery [631], apprentice Determine inventory of character [632], apprentice Determine skills of character [633], apprentice Determine character's lord [634], apprentice Magic [800] Meditate [801], apprentice Perform common tasks for gold [802], master Appear common [803], apprentice View current aura level of others [804], apprentice Heal [805], apprentice Modern magic script [806], apprentice Weather magic [820] Fierce wind [821], apprentice Bind storm to ship [822], apprentice Scribe weather symbols [823], apprentice Summon wind [824], apprentice Gatecraft [860] Detect gates [861], apprentice Jump through gate [862], apprentice Language of the Ancients [863], apprentice Artifact construction [880] Forge auraculum [881], apprentice Arcane symbols [882], apprentice Forge magical weapon [883], apprentice Forge magical armor [884], apprentice Necromancy [900] Raise undead [901], apprentice Summon ghost warriors [902], apprentice Partially known skills: Conceal faction [635], 21/28 Inventory: qty name weight --- ---- ------ 1,416 gold [1] 0 1 riding horse [52] 1,000 ride 150 ====== 1,000 Capacity: 0/250 land (0%), 100/150 ride (66%) Pending trades: trade price qty item ----- ----- --- ---- sell 7 40 clay pot [95]

Roman Trader [5177]


1: Received 2 gold from Garrison [6672]. 2: Received 2 gold from Garrison [6672]. 3: Received 2 gold from Garrison [6672]. 4: Missile rating raised 1 to 306. 4: Received 2 gold from Garrison [6672]. 5: > move 1055 5: Roman Trader [5177] unstacks from Garrison [6672]. 5: Arrival at Tur de Scathanna [1055]. 5: > research 630 5: Research Stealth [630]. 11: Research uncovers no new skills. 12: > research 630 12: Research Stealth [630]. 18: Research uncovers no new skills. 19: > research 630 19: Research Stealth [630]. 25: Research uncovers no new skills. 26: > research 630 26: Research Stealth [630]. Location: Tur de Scathanna [1055], in Abreway [g82], in province Mountain [bq33], in Rita Loyalty: Oath-2 Health: 100% Combat: attack 84, defense 230, missile 306 behind 0 (front line in combat) Break point: 50% Skills known: Shipcraft [600] Sailing [601], apprentice Shipbuilding [602], apprentice Fishing [603], apprentice Combat [610] Survive fatal wound [611] Fight to the death [612] Construct catapult [613], apprentice Defense [614], grand master Archery [615], grand master Swordplay [616], apprentice Weaponsmithing [617], apprentice Stealth [630] Petty thievery [631], master Determine inventory of character [632], apprentice Determine skills of character [633], apprentice Determine character's lord [634], apprentice Conceal faction [635], apprentice Construction [680] Construct siege tower [681], apprentice Stone quarrying [682], apprentice Mining [720] Mine iron [721], apprentice Mine gold [722], apprentice Trade [730] Conceal identity of trader [731], apprentice Find tradegood for sale [732], apprentice Find market for tradegood [733], apprentice Inventory: qty name weight --- ---- ------ 1,420 gold [1] 0 1 riding horse [52] 1,000 ride 150 4 centaurs [271] 4,000 ride 600 (30,30,0) 3 tea [b438] 129 ====== 5,129 Capacity: 129/850 land (15%), 229/750 ride (30%) Pending trades: trade price qty item ----- ----- --- ---- sell 4 26 woven basket [94]

Plain [bp40], plain, in Rita, civ-2


0: Garrison [8893], garrison, with ten soldiers guards Plain [bp40]. 2: It has begun to rain. Province controlled by South Watch [1775], castle, in Forest [bg36] Ruled by Vogt [1546], duke Routes leaving Plain: North, to Forest [bn40], 8 days East, to Ocean [bp41], Great Sea, impassable South, to Ocean [bq40], Great Sea, impassable West, to Forest [bp39], 8 days Inner locations: Rayth [b57], port city, 1 day Poppy field [x778], poppy field, 1 day It is raining. Seen here: Garrison [8893], garrison, on guard, with ten soldiers

Rayth [b57], port city, in province Plain [bp40]


26: Rayth [b57] bought 25 woven baskets [94] from gc [9133] for 100 gold. Routes leaving Rayth: East, to Ocean [bp41], Great Sea, 1 day South, to Ocean [bq40], Great Sea, 1 day Out, to Plain [bp40], 1 day Cities rumored to be nearby: Baelraeth [a61], in Plain [bq37] Icebarrow [f78], in Plain [bm40] Abreway [g82], in Mountain [bq33] Skills taught here: Shipcraft [600], Combat [610], Beastmastery [650], Construction [680], Trade [730], Magic [800], Gatecraft [860] Market report: trade who price qty wt/ea item ----- --- ----- --- ----- ---- buy b57 57 3 1,000 riding horses [52] buy b57 2 100 2 fish [87] buy b57 4 30 1 woven baskets [94] sell b57 50 10 100 pitch [261] sell b57 100 5 2,000 oxen [76] sell b57 115 3 1,000 riding horses [52] Inner locations: Temple To Jupiter [5702], temple, defense 10, owner: * Caesar [2805], priest, with three peasants, one soldier, 14 sailors, three wild horses, one riding horse, eight centaurs It is raining. Seen here: gc [9133] Reeta Ray [117876], undead Ships docked at port: Name of Galley [5240], galley, 0% loaded, defense 20, 11% damaged

Mountain [bq33], mountain, in Rita, civ-3


0: Garrison [2718], garrison, with ten soldiers guards Mountain [bq33]. 30: It has stopped raining. Province controlled by South Watch [1775], castle, in Forest [bg36] Ruled by Vogt [1546], duke Routes leaving Mountain: North, to Mountain [bp33], 10 days East, to Forest [bq34], 8 days South, to Mountain [br33], 10 days West, to Mountain [bq32], 10 days Inner locations: Abreway [g82], city, 1 day Battlefield [w110], battlefield, 1 day Seen here: Garrison [2718], garrison, on guard, with ten soldiers

Abreway [g82], city, in province Mountain [bq33]


0: Garrison [6672], garrison, with 116 pikemen guards Abreway [g82]. 5: Roman Trader [5177], with one riding horse, four centaurs, entered Tur 5: de Scathanna [1055]. Routes leaving Abreway: Out, to Mountain [bq33], 1 day Cities rumored to be nearby: Baelraeth [a61], in Plain [bq37] Geatan [f33], in Forest [bk34] Violl's Garden [x54], in Koddekra's sub continent [bv31] Skills taught here: Combat [610], Construction [680], Mining [720], Magic [800], Necromancy [900] Market report: trade who price qty wt/ea item ----- --- ----- --- ----- ---- buy g82 125 3 50 hides [99] buy g82 14 2 10 iron [79] buy g82 7 17 5 clay pots [95] sell g82 28 2 10 iron [79] Inner locations: Tur de Scathanna [1055], tower, defense 40, owner: * Roman Trader [5177], with one riding horse, four centaurs Birkrigg [7044], temple, defense 10 Seen here: Garrison [6672], garrison, on guard, with 116 pikemen, accompanied by: * Jorch [5633], sorcerer, with one riding horse

Lore sheets


Catch wild horses [655] ----------------------- Usage: CATCH [number of horses] [days] Time: as given or necessary Attempt to catch any wild horses found roaming the plains or pastures. Each day the noble will have a 50% chance of catching a wild horse, if any can be found. Up to five horses may be caught per month in a plains province or a pasture. A unit must know the Catch wild horses [9517] subskill of Beastmastery [123] in order to catch horses. Examples: catch # catch as many horses as possible catch 1 # stop after catching 1 wild horse catch 0 10 # try to catch horses for 10 days catch 1 10 # stop after catching 1 wild horse, or 10 days, whichever # comes first In all cases, horse-catching ceases when no more horses can be found roaming in the location.

Order template


begin qt5 "KoDkmO1d" # Romans unit qt5 # Romans unit 2805 # Caesar in Temple To Jupiter [5702] # > research 750 (executing for three more days) breed 51 51 breed 51 51 use 614 use 616 use 614 use 616 use 614 use 616 use 614 unit 5633 # Jorch in Abreway [g82] # > use 615 (executing for four more days) use 614 use 615 use 614 use 615 use 614 use 615 unit 5177 # Roman Trader in Tur de Scathanna [1055] # > research 630 (executing for two more days) use 614 use 615 use 614 use 615 use 614 use 615 use 614 use 615 end