Olympia G4 turn 489
Report for Romans [qt5].
Season "Fierce winds", month 1, in the year 62.
Rules The Olympia Times
Game totals:
Players: 12
Controlled units: 363
Other units: 4,077
Faction [qt5] rank
------------- ----
Characters: 3 11th
Men: 18 9th
Gold: 3,297 11th
Land controlled: 0 9th
Skills known: 43/74 8th
Spells known: 25/79 9th
Provinces visited: 106/14,914 11th
Noble points: 65 (0 gained, 0 spent)
The next NP will be received at the end of turn 496.
The next five nobles formed will be: 7415 9731 7307 2250 6653
8 fast study days are left.
unit where loyal heal B CA gold peas work sail figh under name
---- ----- ----- ---- - -- ---- ---- ---- ---- ---- ----- ----
2805 5702 o2 100 0 646 3 14 1 Caesar
5633 g82 o2 100 0 25 1506 6672 Jorch
5177 1055 o2 100 0 1145 Roman Trader
==== ==== ==== ==== ====
3297 3 14 1
Location Stack
-------- -----
Rita
Plain [bp40]
Rayth [b57]
Temple To Jupiter [5702] Caesar [2805]
Mountain [bq33]
Abreway [g82] Jorch [5633]
Tur de Scathanna [1055] Roman Trader [5177]
stack total wt walk ride fly
----- -------- ----------- ----------- -----------
2805 14,900 3,250 0% (550) 140%
5633 1,100 250 0% 50 66%
5177 5,229 721 15% 521 30%
Romans [qt5]
Unclaimed items:
qty name weight
--- ---- ------
6,560 gold [1] 0
5 wood [77] 150
100 stone [78] 10,000
Caesar [2805]
6: Research uncovers no new skills.
7: > study 754
7: Study Resurrect dead noble for seven days.
14: > study 754
14: Study Resurrect dead noble for seven days.
21: > research 750
21: Research Religion [750].
27: Research uncovers no new skills.
28: > research 750
28: Research Religion [750].
30: Temple To Jupiter [5702] collected offerings of 100 gold.
30: Paid maintenance of 33 gold.
Location: Temple To Jupiter [5702], in Rayth [b57], in province
Plain [bp40], in Rita
Loyalty: Oath-2
Health: 100%
Combat: attack 241, defense 166, missile 0
behind 0 (front line in combat)
Break point: 50%
Skills known:
Shipcraft [600]
Sailing [601], master
Shipbuilding [602], apprentice
Fishing [603], apprentice
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Defense [614], adept
Swordplay [616], grand master
Weaponsmithing [617], apprentice
Beastmastery [650]
Bird spy [651], apprentice
Capture beasts in battle [652]
Use beasts in battle [653]
Breed beasts [654], adept
Catch wild horses [655], apprentice
Train wild horse to riding horse [656], apprentice
Forestry [700]
Construct battering ram [701], apprentice
Harvest lumber [702], apprentice
Religion [750]
Receive vision [751], apprentice
Lay to rest [752], apprentice
Preparatory ritual [753], apprentice
Partially known skills:
Resurrect dead noble [754], 21/28
Immunity from Vision [756], 0/28
Inventory:
qty name weight
--- ---- ------
646 gold [1] 0
3 peasants [10] 300 cap 300 (1,1,0)
1 soldier [12] 100 cap 100 (5,5,0)
14 sailors [19] 1,400 cap 1,400 (1,1,0)
4 wild horses [51] 4,000
1 riding horse [52] 1,000 ride 150
8 centaurs [271] 8,000 ride 1,200 (30,30,0)
======
14,800
Capacity: 0/3,250 land (0%), 1,900/1,350 ride (140%)
Pending trades:
trade price qty item
----- ----- --- ----
sell 4 5 woven basket [94]
Jorch [5633]
1: > study 903
1: Study Runes of Evil for seven days.
1: Received 2 gold from Garrison [6672].
2: Received 2 gold from Garrison [6672].
3: Received 2 gold from Garrison [6672].
4: Received 2 gold from Garrison [6672].
5: Received 2 gold from Garrison [6672].
6: Received 2 gold from Garrison [6672].
7: Learned Runes of Evil [903].
7: Maximum aura now 25.
7: Received 2 gold from Garrison [6672].
8: > study 635
8: Study Conceal faction for seven days.
8: Received 2 gold from Garrison [6672].
9: Received 2 gold from Garrison [6672].
10: Received 2 gold from Garrison [6672].
11: Received 2 gold from Garrison [6672].
12: Received 2 gold from Garrison [6672].
13: Received 2 gold from Garrison [6672].
14: Learned Conceal faction [635].
14: Received 2 gold from Garrison [6672].
15: > use 614
15: Received 2 gold from Garrison [6672].
16: Received 2 gold from Garrison [6672].
17: Received 2 gold from Garrison [6672].
18: Received 2 gold from Garrison [6672].
19: Received 2 gold from Garrison [6672].
20: Defense rating raised 2 to 314.
20: Received 2 gold from Garrison [6672].
21: > make 95 10
21: Sold one clay pot [95] to Abreway [g82] for 7 gold.
21: Received 2 gold from Garrison [6672].
22: Sold one clay pot [95] to Abreway [g82] for 7 gold.
22: Received 2 gold from Garrison [6672].
23: Sold one clay pot [95] to Abreway [g82] for 7 gold.
23: Received 2 gold from Garrison [6672].
24: Sold one clay pot [95] to Abreway [g82] for 7 gold.
24: Received 2 gold from Garrison [6672].
25: Sold one clay pot [95] to Abreway [g82] for 7 gold.
25: Received 2 gold from Garrison [6672].
26: Sold one clay pot [95] to Abreway [g82] for 7 gold.
26: Received 2 gold from Garrison [6672].
27: Sold one clay pot [95] to Abreway [g82] for 7 gold.
27: Received 2 gold from Garrison [6672].
28: Sold one clay pot [95] to Abreway [g82] for 7 gold.
28: Received 2 gold from Garrison [6672].
29: Sold one clay pot [95] to Abreway [g82] for 7 gold.
29: Received 2 gold from Garrison [6672].
30: Made ten clay pots.
30: Sold one clay pot [95] to Abreway [g82] for 7 gold.
30: Received 2 gold from Garrison [6672].
Location: Abreway [g82], in province Mountain [bq33], in Rita
Loyalty: Oath-2
Stacked under: Garrison [6672]
Health: 100%
Combat: attack 80, defense 314, missile 131
behind 0 (front line in combat)
Break point: 50%
Current aura: 25
Maximum aura: 25
Skills known:
Shipcraft [600]
Sailing [601], apprentice
Shipbuilding [602], apprentice
Fishing [603], apprentice
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Defense [614], grand master
Archery [615], adept
Stealth [630]
Petty thievery [631], apprentice
Determine inventory of character [632], apprentice
Determine skills of character [633], apprentice
Determine character's lord [634], apprentice
Conceal faction [635], apprentice
Magic [800]
Meditate [801], apprentice
Perform common tasks for gold [802], master
Appear common [803], apprentice
View current aura level of others [804], apprentice
Heal [805], apprentice
Modern magic script [806], apprentice
Weather magic [820]
Fierce wind [821], apprentice
Bind storm to ship [822], apprentice
Scribe weather symbols [823], apprentice
Summon wind [824], apprentice
Gatecraft [860]
Detect gates [861], apprentice
Jump through gate [862], apprentice
Language of the Ancients [863], apprentice
Artifact construction [880]
Forge auraculum [881], apprentice
Arcane symbols [882], apprentice
Forge magical weapon [883], apprentice
Forge magical armor [884], apprentice
Necromancy [900]
Raise undead [901], apprentice
Summon ghost warriors [902], apprentice
Runes of Evil [903], apprentice
Inventory:
qty name weight
--- ---- ------
1,506 gold [1] 0
1 riding horse [52] 1,000 ride 150
======
1,000
Capacity: 0/250 land (0%), 100/150 ride (66%)
Pending trades:
trade price qty item
----- ----- --- ----
sell 7 30 clay pot [95]
Roman Trader [5177]
1: > public
1: Received 100 CLAIM gold.
1: > study 636
1: Paid 100 gold to begin study.
1: Study Learn of richest nearby noble for seven days.
8: > study 636
8: Study Learn of richest nearby noble for seven days.
14: Learned Learn of richest nearby noble [636].
15: > research 630
15: Research Stealth [630].
21: Research uncovers a new skill: Conceal self [638]
21: To begin learning this skill, order 'study 638'.
22: > research 630
22: Research Stealth [630].
28: Research uncovers a new skill: Torture prisoner [637]
28: To begin learning this skill, order 'study 637'.
29: > research 630
29: No unknown researchable skills exist for Stealth.
29: > use 614
Location: Tur de Scathanna [1055], in Abreway [g82], in province
Mountain [bq33], in Rita
Loyalty: Oath-2
Health: 100%
Combat: attack 84, defense 230, missile 306
behind 0 (front line in combat)
Break point: 50%
Skills known:
Shipcraft [600]
Sailing [601], apprentice
Shipbuilding [602], apprentice
Fishing [603], apprentice
Combat [610]
Survive fatal wound [611]
Fight to the death [612]
Construct catapult [613], apprentice
Defense [614], grand master
Archery [615], grand master
Swordplay [616], apprentice
Weaponsmithing [617], apprentice
Stealth [630]
Petty thievery [631], master
Determine inventory of character [632], apprentice
Determine skills of character [633], apprentice
Determine character's lord [634], apprentice
Conceal faction [635], apprentice
Learn of richest nearby noble [636], apprentice
Construction [680]
Construct siege tower [681], apprentice
Stone quarrying [682], apprentice
Mining [720]
Mine iron [721], apprentice
Mine gold [722], apprentice
Trade [730]
Conceal identity of trader [731], apprentice
Find tradegood for sale [732], apprentice
Find market for tradegood [733], apprentice
Partially known skills:
Torture prisoner [637], 0/21
Conceal self [638], 0/28
Sneak into structure [639], 0/21
Inventory:
qty name weight
--- ---- ------
1,145 gold [1] 0
1 riding horse [52] 1,000 ride 150
4 centaurs [271] 4,000 ride 600 (30,30,0)
3 tea [b438] 129
======
5,129
Capacity: 129/850 land (15%), 229/750 ride (30%)
Pending trades:
trade price qty item
----- ----- --- ----
sell 4 26 woven basket [94]
Plain [bp40], plain, in Rita, civ-2
0: Garrison [8893], garrison, with ten soldiers guards Plain [bp40].
30: It is no longer windy.
Province controlled by South Watch [1775], castle, in Forest [bg36]
Ruled by Vogt [1546], duke
Routes leaving Plain:
North, to Forest [bn40], 8 days
East, to Ocean [bp41], Great Sea, impassable
South, to Ocean [bq40], Great Sea, impassable
West, to Forest [bp39], 8 days
Inner locations:
Rayth [b57], port city, 1 day
Poppy field [x778], poppy field, 1 day
Seen here:
Garrison [8893], garrison, on guard, with ten soldiers
Rayth [b57], port city, in province Plain [bp40]
Routes leaving Rayth:
East, to Ocean [bp41], Great Sea, 1 day
South, to Ocean [bq40], Great Sea, 1 day
Out, to Plain [bp40], 1 day
Cities rumored to be nearby:
Baelraeth [a61], in Plain [bq37]
Icebarrow [f78], in Plain [bm40]
Abreway [g82], in Mountain [bq33]
Skills taught here:
Shipcraft [600], Combat [610], Beastmastery [650], Construction [680],
Trade [730], Magic [800], Gatecraft [860]
Market report:
trade who price qty wt/ea item
----- --- ----- --- ----- ----
buy b57 57 3 1,000 riding horses [52]
buy b57 2 100 2 fish [87]
buy b57 4 30 1 woven baskets [94]
sell b57 50 10 100 pitch [261]
sell b57 100 5 2,000 oxen [76]
sell b57 115 3 1,000 riding horses [52]
Inner locations:
Temple To Jupiter [5702], temple, defense 10, owner:
* Caesar [2805], priest, with three peasants, one soldier, 14 sailors,
four wild horses, one riding horse, eight centaurs
Seen here:
gc [9133]
Reeta Ray [117876], undead
Ships docked at port:
Name of Galley [5240], galley, 0% loaded, defense 20, 11% damaged
Mountain [bq33], mountain, in Rita, civ-3
0: Garrison [2718], garrison, with ten soldiers guards Mountain [bq33].
15: It has become quite foggy.
30: It is no longer windy.
Province controlled by South Watch [1775], castle, in Forest [bg36]
Ruled by Vogt [1546], duke
Routes leaving Mountain:
North, to Mountain [bp33], 10 days
East, to Forest [bq34], 8 days
South, to Mountain [br33], 10 days
West, to Mountain [bq32], 10 days
Inner locations:
Abreway [g82], city, 1 day
Battlefield [w110], battlefield, 1 day
The province is blanketed in fog.
Fog [107467], storm, strength 2
No one can be seen through the fog.
Abreway [g82], city, in province Mountain [bq33]
0: Garrison [6672], garrison, with 116 pikemen guards Abreway [g82].
21: Abreway [g82] bought one clay pot [95] from Jorch [5633] for 7 gold.
22: Abreway [g82] bought one clay pot [95] from Jorch [5633] for 7 gold.
23: Abreway [g82] bought one clay pot [95] from Jorch [5633] for 7 gold.
24: Abreway [g82] bought one clay pot [95] from Jorch [5633] for 7 gold.
25: Abreway [g82] bought one clay pot [95] from Jorch [5633] for 7 gold.
26: Abreway [g82] bought one clay pot [95] from Jorch [5633] for 7 gold.
27: Abreway [g82] bought one clay pot [95] from Jorch [5633] for 7 gold.
28: Abreway [g82] bought one clay pot [95] from Jorch [5633] for 7 gold.
29: Abreway [g82] bought one clay pot [95] from Jorch [5633] for 7 gold.
30: Abreway [g82] bought one clay pot [95] from Jorch [5633] for 7 gold.
Routes leaving Abreway:
Out, to Mountain [bq33], 1 day
Cities rumored to be nearby:
Baelraeth [a61], in Plain [bq37]
Geatan [f33], in Forest [bk34]
Violl's Garden [x54], in Koddekra's sub continent [bv31]
Skills taught here:
Combat [610], Construction [680], Mining [720], Magic [800],
Necromancy [900]
Market report:
trade who price qty wt/ea item
----- --- ----- --- ----- ----
buy g82 125 3 50 hides [99]
buy g82 14 2 10 iron [79]
buy g82 7 17 5 clay pots [95]
sell g82 28 2 10 iron [79]
Inner locations:
Tur de Scathanna [1055], tower, defense 40, owner:
* Roman Trader [5177], with one riding horse, four centaurs
Birkrigg [7044], temple, defense 10
The province is blanketed in fog.
Seen here:
Garrison [6672], garrison, on guard, with 116 pikemen, accompanied by:
* Jorch [5633], sorcerer, with one riding horse
Lore sheets
Torture prisoner [637]
----------------------
Usage: TORTURE
Time: seven days
Torture is the practice of inflicting pain on a captive prisoner in
order to extract information against the victim's will.
Torture will attempt to learn what faction the prisoner belongs to.
Each torture attempt inflicts a 50 point health loss on the prisoner.
The chance of success depends on the prisoner's loyalty:
loyalty chance
------- ------
oath-2 0%
oath-1 10%
contract 50%
fear 100%
Conceal self [638]
------------------
Usage: USE 638
Time: three days
This skill allows a character to conceal itself from view.
When activiated, other characters will not see the unit in their
location reports, and will not see the unit come and go.
The unit must be alone in order to conceal itself. It may not be
stacked with any other characters, or possess any followers, such
as peasants, soldiers, workers, or anything else that can engage
in combat. It may also not be the first character inside a
sublocation, building or ship. The owners of these small
locations are always visible.
Hiding takes three days to accomplish. However, turning off
concealment takes zero time.
Use of the skill will set whether or not the unit is trying to
hide from view:
use 638 1 # Hide from view, takes three days
use 638 0 # Don't conceal self from view, zero days
Note that attempts to gain entrance to buildings or ships with
the MOVE order will subject to the unit to the ADMIT system.
A failure to gain entrance with MOVE will give the unit away to
the structure's owner.
Order template
begin qt5 "KoDkmO1d" # Romans
unit qt5 # Romans
unit 2805 # Caesar in Temple To Jupiter [5702]
# > research 750 (executing for four more days)
breed 51 51
use 614
use 616
use 614
use 616
use 614
use 616
use 614
unit 5633 # Jorch in Abreway [g82]
use 615
use 614
use 615
unit 5177 # Roman Trader in Tur de Scathanna [1055]
# > use 614 (executing for four more days)
use 615
use 614
use 615
use 614
use 615
use 614
use 615
end