Olympia G4 turn 489 Report for Romans [qt5].

Season "Fierce winds", month 1, in the year 62.

Rules The Olympia Times
Game totals: Players: 12 Controlled units: 363 Other units: 4,077 Faction [qt5] rank ------------- ---- Characters: 3 11th Men: 18 9th Gold: 3,297 11th Land controlled: 0 9th Skills known: 43/74 8th Spells known: 25/79 9th Provinces visited: 106/14,914 11th Noble points: 65 (0 gained, 0 spent) The next NP will be received at the end of turn 496. The next five nobles formed will be: 7415 9731 7307 2250 6653 8 fast study days are left. unit where loyal heal B CA gold peas work sail figh under name ---- ----- ----- ---- - -- ---- ---- ---- ---- ---- ----- ---- 2805 5702 o2 100 0 646 3 14 1 Caesar 5633 g82 o2 100 0 25 1506 6672 Jorch 5177 1055 o2 100 0 1145 Roman Trader ==== ==== ==== ==== ==== 3297 3 14 1 Location Stack -------- ----- Rita Plain [bp40] Rayth [b57] Temple To Jupiter [5702] Caesar [2805] Mountain [bq33] Abreway [g82] Jorch [5633] Tur de Scathanna [1055] Roman Trader [5177] stack total wt walk ride fly ----- -------- ----------- ----------- ----------- 2805 14,900 3,250 0% (550) 140% 5633 1,100 250 0% 50 66% 5177 5,229 721 15% 521 30%

Romans [qt5]


Unclaimed items: qty name weight --- ---- ------ 6,560 gold [1] 0 5 wood [77] 150 100 stone [78] 10,000

Caesar [2805]


6: Research uncovers no new skills. 7: > study 754 7: Study Resurrect dead noble for seven days. 14: > study 754 14: Study Resurrect dead noble for seven days. 21: > research 750 21: Research Religion [750]. 27: Research uncovers no new skills. 28: > research 750 28: Research Religion [750]. 30: Temple To Jupiter [5702] collected offerings of 100 gold. 30: Paid maintenance of 33 gold. Location: Temple To Jupiter [5702], in Rayth [b57], in province Plain [bp40], in Rita Loyalty: Oath-2 Health: 100% Combat: attack 241, defense 166, missile 0 behind 0 (front line in combat) Break point: 50% Skills known: Shipcraft [600] Sailing [601], master Shipbuilding [602], apprentice Fishing [603], apprentice Combat [610] Survive fatal wound [611] Fight to the death [612] Defense [614], adept Swordplay [616], grand master Weaponsmithing [617], apprentice Beastmastery [650] Bird spy [651], apprentice Capture beasts in battle [652] Use beasts in battle [653] Breed beasts [654], adept Catch wild horses [655], apprentice Train wild horse to riding horse [656], apprentice Forestry [700] Construct battering ram [701], apprentice Harvest lumber [702], apprentice Religion [750] Receive vision [751], apprentice Lay to rest [752], apprentice Preparatory ritual [753], apprentice Partially known skills: Resurrect dead noble [754], 21/28 Immunity from Vision [756], 0/28 Inventory: qty name weight --- ---- ------ 646 gold [1] 0 3 peasants [10] 300 cap 300 (1,1,0) 1 soldier [12] 100 cap 100 (5,5,0) 14 sailors [19] 1,400 cap 1,400 (1,1,0) 4 wild horses [51] 4,000 1 riding horse [52] 1,000 ride 150 8 centaurs [271] 8,000 ride 1,200 (30,30,0) ====== 14,800 Capacity: 0/3,250 land (0%), 1,900/1,350 ride (140%) Pending trades: trade price qty item ----- ----- --- ---- sell 4 5 woven basket [94]

Jorch [5633]


1: > study 903 1: Study Runes of Evil for seven days. 1: Received 2 gold from Garrison [6672]. 2: Received 2 gold from Garrison [6672]. 3: Received 2 gold from Garrison [6672]. 4: Received 2 gold from Garrison [6672]. 5: Received 2 gold from Garrison [6672]. 6: Received 2 gold from Garrison [6672]. 7: Learned Runes of Evil [903]. 7: Maximum aura now 25. 7: Received 2 gold from Garrison [6672]. 8: > study 635 8: Study Conceal faction for seven days. 8: Received 2 gold from Garrison [6672]. 9: Received 2 gold from Garrison [6672]. 10: Received 2 gold from Garrison [6672]. 11: Received 2 gold from Garrison [6672]. 12: Received 2 gold from Garrison [6672]. 13: Received 2 gold from Garrison [6672]. 14: Learned Conceal faction [635]. 14: Received 2 gold from Garrison [6672]. 15: > use 614 15: Received 2 gold from Garrison [6672]. 16: Received 2 gold from Garrison [6672]. 17: Received 2 gold from Garrison [6672]. 18: Received 2 gold from Garrison [6672]. 19: Received 2 gold from Garrison [6672]. 20: Defense rating raised 2 to 314. 20: Received 2 gold from Garrison [6672]. 21: > make 95 10 21: Sold one clay pot [95] to Abreway [g82] for 7 gold. 21: Received 2 gold from Garrison [6672]. 22: Sold one clay pot [95] to Abreway [g82] for 7 gold. 22: Received 2 gold from Garrison [6672]. 23: Sold one clay pot [95] to Abreway [g82] for 7 gold. 23: Received 2 gold from Garrison [6672]. 24: Sold one clay pot [95] to Abreway [g82] for 7 gold. 24: Received 2 gold from Garrison [6672]. 25: Sold one clay pot [95] to Abreway [g82] for 7 gold. 25: Received 2 gold from Garrison [6672]. 26: Sold one clay pot [95] to Abreway [g82] for 7 gold. 26: Received 2 gold from Garrison [6672]. 27: Sold one clay pot [95] to Abreway [g82] for 7 gold. 27: Received 2 gold from Garrison [6672]. 28: Sold one clay pot [95] to Abreway [g82] for 7 gold. 28: Received 2 gold from Garrison [6672]. 29: Sold one clay pot [95] to Abreway [g82] for 7 gold. 29: Received 2 gold from Garrison [6672]. 30: Made ten clay pots. 30: Sold one clay pot [95] to Abreway [g82] for 7 gold. 30: Received 2 gold from Garrison [6672]. Location: Abreway [g82], in province Mountain [bq33], in Rita Loyalty: Oath-2 Stacked under: Garrison [6672] Health: 100% Combat: attack 80, defense 314, missile 131 behind 0 (front line in combat) Break point: 50% Current aura: 25 Maximum aura: 25 Skills known: Shipcraft [600] Sailing [601], apprentice Shipbuilding [602], apprentice Fishing [603], apprentice Combat [610] Survive fatal wound [611] Fight to the death [612] Defense [614], grand master Archery [615], adept Stealth [630] Petty thievery [631], apprentice Determine inventory of character [632], apprentice Determine skills of character [633], apprentice Determine character's lord [634], apprentice Conceal faction [635], apprentice Magic [800] Meditate [801], apprentice Perform common tasks for gold [802], master Appear common [803], apprentice View current aura level of others [804], apprentice Heal [805], apprentice Modern magic script [806], apprentice Weather magic [820] Fierce wind [821], apprentice Bind storm to ship [822], apprentice Scribe weather symbols [823], apprentice Summon wind [824], apprentice Gatecraft [860] Detect gates [861], apprentice Jump through gate [862], apprentice Language of the Ancients [863], apprentice Artifact construction [880] Forge auraculum [881], apprentice Arcane symbols [882], apprentice Forge magical weapon [883], apprentice Forge magical armor [884], apprentice Necromancy [900] Raise undead [901], apprentice Summon ghost warriors [902], apprentice Runes of Evil [903], apprentice Inventory: qty name weight --- ---- ------ 1,506 gold [1] 0 1 riding horse [52] 1,000 ride 150 ====== 1,000 Capacity: 0/250 land (0%), 100/150 ride (66%) Pending trades: trade price qty item ----- ----- --- ---- sell 7 30 clay pot [95]

Roman Trader [5177]


1: > public 1: Received 100 CLAIM gold. 1: > study 636 1: Paid 100 gold to begin study. 1: Study Learn of richest nearby noble for seven days. 8: > study 636 8: Study Learn of richest nearby noble for seven days. 14: Learned Learn of richest nearby noble [636]. 15: > research 630 15: Research Stealth [630]. 21: Research uncovers a new skill: Conceal self [638] 21: To begin learning this skill, order 'study 638'. 22: > research 630 22: Research Stealth [630]. 28: Research uncovers a new skill: Torture prisoner [637] 28: To begin learning this skill, order 'study 637'. 29: > research 630 29: No unknown researchable skills exist for Stealth. 29: > use 614 Location: Tur de Scathanna [1055], in Abreway [g82], in province Mountain [bq33], in Rita Loyalty: Oath-2 Health: 100% Combat: attack 84, defense 230, missile 306 behind 0 (front line in combat) Break point: 50% Skills known: Shipcraft [600] Sailing [601], apprentice Shipbuilding [602], apprentice Fishing [603], apprentice Combat [610] Survive fatal wound [611] Fight to the death [612] Construct catapult [613], apprentice Defense [614], grand master Archery [615], grand master Swordplay [616], apprentice Weaponsmithing [617], apprentice Stealth [630] Petty thievery [631], master Determine inventory of character [632], apprentice Determine skills of character [633], apprentice Determine character's lord [634], apprentice Conceal faction [635], apprentice Learn of richest nearby noble [636], apprentice Construction [680] Construct siege tower [681], apprentice Stone quarrying [682], apprentice Mining [720] Mine iron [721], apprentice Mine gold [722], apprentice Trade [730] Conceal identity of trader [731], apprentice Find tradegood for sale [732], apprentice Find market for tradegood [733], apprentice Partially known skills: Torture prisoner [637], 0/21 Conceal self [638], 0/28 Sneak into structure [639], 0/21 Inventory: qty name weight --- ---- ------ 1,145 gold [1] 0 1 riding horse [52] 1,000 ride 150 4 centaurs [271] 4,000 ride 600 (30,30,0) 3 tea [b438] 129 ====== 5,129 Capacity: 129/850 land (15%), 229/750 ride (30%) Pending trades: trade price qty item ----- ----- --- ---- sell 4 26 woven basket [94]

Plain [bp40], plain, in Rita, civ-2


0: Garrison [8893], garrison, with ten soldiers guards Plain [bp40]. 30: It is no longer windy. Province controlled by South Watch [1775], castle, in Forest [bg36] Ruled by Vogt [1546], duke Routes leaving Plain: North, to Forest [bn40], 8 days East, to Ocean [bp41], Great Sea, impassable South, to Ocean [bq40], Great Sea, impassable West, to Forest [bp39], 8 days Inner locations: Rayth [b57], port city, 1 day Poppy field [x778], poppy field, 1 day Seen here: Garrison [8893], garrison, on guard, with ten soldiers

Rayth [b57], port city, in province Plain [bp40]


Routes leaving Rayth: East, to Ocean [bp41], Great Sea, 1 day South, to Ocean [bq40], Great Sea, 1 day Out, to Plain [bp40], 1 day Cities rumored to be nearby: Baelraeth [a61], in Plain [bq37] Icebarrow [f78], in Plain [bm40] Abreway [g82], in Mountain [bq33] Skills taught here: Shipcraft [600], Combat [610], Beastmastery [650], Construction [680], Trade [730], Magic [800], Gatecraft [860] Market report: trade who price qty wt/ea item ----- --- ----- --- ----- ---- buy b57 57 3 1,000 riding horses [52] buy b57 2 100 2 fish [87] buy b57 4 30 1 woven baskets [94] sell b57 50 10 100 pitch [261] sell b57 100 5 2,000 oxen [76] sell b57 115 3 1,000 riding horses [52] Inner locations: Temple To Jupiter [5702], temple, defense 10, owner: * Caesar [2805], priest, with three peasants, one soldier, 14 sailors, four wild horses, one riding horse, eight centaurs Seen here: gc [9133] Reeta Ray [117876], undead Ships docked at port: Name of Galley [5240], galley, 0% loaded, defense 20, 11% damaged

Mountain [bq33], mountain, in Rita, civ-3


0: Garrison [2718], garrison, with ten soldiers guards Mountain [bq33]. 15: It has become quite foggy. 30: It is no longer windy. Province controlled by South Watch [1775], castle, in Forest [bg36] Ruled by Vogt [1546], duke Routes leaving Mountain: North, to Mountain [bp33], 10 days East, to Forest [bq34], 8 days South, to Mountain [br33], 10 days West, to Mountain [bq32], 10 days Inner locations: Abreway [g82], city, 1 day Battlefield [w110], battlefield, 1 day The province is blanketed in fog. Fog [107467], storm, strength 2 No one can be seen through the fog.

Abreway [g82], city, in province Mountain [bq33]


0: Garrison [6672], garrison, with 116 pikemen guards Abreway [g82]. 21: Abreway [g82] bought one clay pot [95] from Jorch [5633] for 7 gold. 22: Abreway [g82] bought one clay pot [95] from Jorch [5633] for 7 gold. 23: Abreway [g82] bought one clay pot [95] from Jorch [5633] for 7 gold. 24: Abreway [g82] bought one clay pot [95] from Jorch [5633] for 7 gold. 25: Abreway [g82] bought one clay pot [95] from Jorch [5633] for 7 gold. 26: Abreway [g82] bought one clay pot [95] from Jorch [5633] for 7 gold. 27: Abreway [g82] bought one clay pot [95] from Jorch [5633] for 7 gold. 28: Abreway [g82] bought one clay pot [95] from Jorch [5633] for 7 gold. 29: Abreway [g82] bought one clay pot [95] from Jorch [5633] for 7 gold. 30: Abreway [g82] bought one clay pot [95] from Jorch [5633] for 7 gold. Routes leaving Abreway: Out, to Mountain [bq33], 1 day Cities rumored to be nearby: Baelraeth [a61], in Plain [bq37] Geatan [f33], in Forest [bk34] Violl's Garden [x54], in Koddekra's sub continent [bv31] Skills taught here: Combat [610], Construction [680], Mining [720], Magic [800], Necromancy [900] Market report: trade who price qty wt/ea item ----- --- ----- --- ----- ---- buy g82 125 3 50 hides [99] buy g82 14 2 10 iron [79] buy g82 7 17 5 clay pots [95] sell g82 28 2 10 iron [79] Inner locations: Tur de Scathanna [1055], tower, defense 40, owner: * Roman Trader [5177], with one riding horse, four centaurs Birkrigg [7044], temple, defense 10 The province is blanketed in fog. Seen here: Garrison [6672], garrison, on guard, with 116 pikemen, accompanied by: * Jorch [5633], sorcerer, with one riding horse

Lore sheets


Torture prisoner [637] ---------------------- Usage: TORTURE Time: seven days Torture is the practice of inflicting pain on a captive prisoner in order to extract information against the victim's will. Torture will attempt to learn what faction the prisoner belongs to. Each torture attempt inflicts a 50 point health loss on the prisoner. The chance of success depends on the prisoner's loyalty: loyalty chance ------- ------ oath-2 0% oath-1 10% contract 50% fear 100% Conceal self [638] ------------------ Usage: USE 638 Time: three days This skill allows a character to conceal itself from view. When activiated, other characters will not see the unit in their location reports, and will not see the unit come and go. The unit must be alone in order to conceal itself. It may not be stacked with any other characters, or possess any followers, such as peasants, soldiers, workers, or anything else that can engage in combat. It may also not be the first character inside a sublocation, building or ship. The owners of these small locations are always visible. Hiding takes three days to accomplish. However, turning off concealment takes zero time. Use of the skill will set whether or not the unit is trying to hide from view: use 638 1 # Hide from view, takes three days use 638 0 # Don't conceal self from view, zero days Note that attempts to gain entrance to buildings or ships with the MOVE order will subject to the unit to the ADMIT system. A failure to gain entrance with MOVE will give the unit away to the structure's owner.

Order template


begin qt5 "KoDkmO1d" # Romans unit qt5 # Romans unit 2805 # Caesar in Temple To Jupiter [5702] # > research 750 (executing for four more days) breed 51 51 use 614 use 616 use 614 use 616 use 614 use 616 use 614 unit 5633 # Jorch in Abreway [g82] use 615 use 614 use 615 unit 5177 # Roman Trader in Tur de Scathanna [1055] # > use 614 (executing for four more days) use 615 use 614 use 615 use 614 use 615 use 614 use 615 end